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Advanced [show]


Manfred Addington, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a tight fitting white shirt and pants. With a patchy silver beard and wild silver hair. His skin is flawless and his blue eyes scan people very quickly.

Personality: While he acts the brute, he is far gentler than he would appear. He also is a firm believer in the manly ideal.

History: He was born the only child of a wealthy merchant. A freak accident while working with his Bounty Hunter father left him crippled. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Manfred fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Entrepeneur. Flaws: Impulsive, Disease. Bonds: Attractive. Occupation: Server

Voice: Boston accent

Attributes [hide]

Manfred Addington, Male Human Adept 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 23 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 14 (+2)12 (+1) 9 (-1)15 (+2)
Skills Deception +4, Survival +1
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp.


Social Check DCs


Thomas Chatham, Male Human [Permalink]

Personal [hide]

Description: Standing 5'8", this man wears just a green suit. He keeps his red hair in a pixie cut. His eyes are a pleasant brown.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Thomas lived on a farm with his father, near the main road leading to a nearby town. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: He'd like to take his coworkers down a peg; and regain custody of his son

Ideals: Athletic. Bonds: In love, Family, Nature, Job. Occupation: Architect

Voice: pre-pubescent

Attributes [hide]

Thomas Chatham, Male Human Paladin 5
Medium (5'8") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 49 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 16 (+3)16 (+3) 8 (-1)11 (+0)
Skills Deception +3, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Celestial, Giant, Undercommon
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Deep blue spinel (600 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Arnold Marston, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'4". He is generally well dressed albeit a few years behind the times, and his gloved hand is found clutching a hand crossbow. He wears his black hair down. He has several tiny emerald earrings on each ear.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is harsh and unforgiving.

History: From birth he was tutored by a cruel and relentless mentor. From his teen years he was always beautiful and desirable, so people have always doted on him. After a long history of fighting, Arnold and his spouse have recently divorced.

Motivation: He has money and likes to spend it.

Ideals: Disciplined. Flaws: Antagonistic. Bonds: Attractive, Rich, Mentor. Occupation: Sailor

Voice: Scottish accent

Attributes [hide]

Arnold Marston, Male Human Ranger 6
Medium (5'4") Human, Lawful Good (CR 6)
Armor Class 8
Hit Points 47 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 16 (+3)12 (+1) 9 (-1)16 (+3)
Skills Sleight of Hand +1
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +5 / 2d6+2, Ranged +1 / 2d6-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 200 gp.


Social Check DCs


Roland Harley, Male Human [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of death around his neck, and a spear on his belt. He carries with him a set of spears, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. He has a very tight haircut. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: While he acts the brute, he is far gentler than he would appear. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: Gifted from a young age, Roland studied abroad. From his teen years he was always beautiful and desirable, so people have always doted on him. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Roland was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and revenge

Ideals: Fighting, Gifted. Flaws: Addict. Bonds: Enemies, Attractive. Occupation: Architect

Voice: Voice breaks

Attributes [hide]

Roland Harley, Male Human Warlock 8
Medium (5'5") Human, Lawful Good (CR 8)
Armor Class 11
Hit Points 58 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)15 (+2) 16 (+3)13 (+1)
Skills Investigation +5
Senses Passive Perception 13
Languages Common, Goblin, Abyssal
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13322220

Possessions: 1400 gp. Bloodstone (20 gp). Emerald (600 gp). Red-brown spinel (150 gp). Rock crystal (20 gp). Deep blue spinel (200 gp). Rich purple corundum (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Shane Fidget, Male Human [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and wears red trousers with green and pastel striped suspenders. He wears various colorful collared shirts. His skin is also unnaturally pale. He has blonde hair. He has a tattooed face.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Raised by wardens he was only a novice when drow swooped upon their monastery and killed most of the order. He made a point of taking high paying jobs and getting most of it up front. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: His religion dominates his actions; and his name or reputation has been wronged in the past by drow, and he desires to right it

Ideals: Optimist. Flaws: Ugly. Bonds: Adventurer, Religious, Enemies. Occupation: Junk Dealer

Voice: German accent

Attributes [hide]

Shane Fidget, Male Human Aristocrat 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)7 (-2) 13 (+1)14 (+2)
Skills Intimidation +4, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 16000 cp.


Social Check DCs

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