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NPC Generator

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Advanced [show]


Clerebold Lindsey, Male Human [Permalink]

Personal [hide]

Description: He wears long strands of jet and short yellow dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He is portly but not overly obese. His blonde hair is slicked back into a classic pompadour. He has green eyes and a yellow hat with a blue feather.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: His mother raised him in a mountain cabin. He was an athlete and attended two major summer competitions. He never won. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy.

Ideals: Philantrophist, Athletic. Flaws: Antagonistic. Bonds: Rich, Nature. Occupation: Spice Merchant

Voice: Scandinavian accent

Attributes [hide]

Clerebold Lindsey, Male Human Paladin 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 9 (-1)17 (+3) 15 (+2)14 (+2)
Skills Acrobatics +3, Investigation +5
Senses Passive Perception 12
Languages Common, Gnome, Druidic, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 400 gp. Moss agate (12 gp). Blue quartz (12 gp). Fire opal (800 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Godfrey Hailey, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear flannel, and he perpetually has his ceremonial dagger ready. He has a long red beard with little hanging trinkets. He tend to wears goggles to shield his eyes.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He now owns his own business.

Motivation: Wants to open a new tavern.

Ideals: Fighting, Artistic. Flaws: Antagonistic. Bonds: Job, Family. Occupation: Sage

Voice: Pronounces difficult words wrong

Attributes [hide]

Godfrey Hailey, Male Human Fighter 4
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 10 (+0)8 (-1) 14 (+2)12 (+1)
Skills Acrobatics +4, Performance +3
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +3

Possessions: 200 gp.


Social Check DCs


Patrick Hale, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is renowned for his bright black suits and hats. His white hair is heavily combed to the right. His ears are large.

Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Gifted from a young age, Patrick studied abroad. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: He's looking for his big break; and obtaining odd cultural human artifacts is his passion

Ideals: Gifted. Flaws: Ugly, Impulsive, Insane. Bonds: Enemies, Adventurer. Occupation: Fletcher

Voice: High pitched and raspy

Attributes [hide]

Patrick Hale, Male Human Warlock 5
Medium (5'9") Human, Lawful Good (CR 5)
Armor Class 8
Hit Points 39 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 15 (+2)13 (+1) 9 (-1)13 (+1)
Skills Investigation +4, Performance +4
Senses Passive Perception 9
Languages Common, Goblin
Attacks Melee +3 / 2d4+0, Ranged +1 / 2d4-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: Pink pearl (100 gp). Brown-green garnet (100 gp). Emerald (400 gp). Golden yellow topaz (1600 gp).


Social Check DCs


Anthony Colton, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many black ritualistic tattoos. He typically wears a sleeveless long coat of deep brown leather and dull black iron scale mail. He sports a flattop hair cut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born the only child of a wealthy merchant. Ostracized due to the martial powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was granted martial powers by his dying brother.

Motivation: He is not mentally stable, and does not behave rationally; and wants a kiss

Ideals: Passionate, Entrepeneur, Gifted. Flaws: Insane, Hedonist. Occupation: Barkeep

Voice: Speaks like tongue is numb

Attributes [hide]

Anthony Colton, Male Human Bard 4
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 25 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 13 (+1)8 (-1) 17 (+3)12 (+1)
Skills History +1, Stealth +5
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Ernest Van Es, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. His hair is greying and his face has many wrinkles. His otherwise smooth face is marked with small tiny scars.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He always tries to repair and not replace. It was this mentality that drove him into the Stylist business.

History: The child of a Sculptor, who enjoyed hunting, Ernest was taken on many hunting expeditions. Over the years he perfected his riding and shooting skills. He moves from town to town, unable to find a place to settle.

Motivation: He's repulsed by the PC.

Ideals: Persistence. Flaws: Antagonistic. Bonds: Nature, Immigrant. Occupation: Stylist

Voice: Low and grunting

Attributes [hide]

Ernest Van Es, Male Human Commoner 6
Medium (5'9") Human, Lawful Good (CR 6)
Armor Class 8
Hit Points 4 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 6 (-2)14 (+2) 16 (+3)11 (+0)
Skills Persuasion +3, Religion +5
Senses Passive Perception 13
Languages Common, Orc, Terran
Attacks Melee +5 / 2d6+2, Ranged +1 / 2d6-2, Grapple +2

Possessions: 900 gp.


Social Check DCs

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