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NPC Generator

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Advanced [show]


Hugh Brady, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears an entirely black suit with blue socks and a vest with buckled shoes. His white hair is cut short with large spiked bangs in the front. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Eccentric and domineering, Hugh will drive conversation. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was raised in a desert tribe. When money was particularly tight he was walking through alleys when he overheard a Dilettante hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Hugh fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To prove his worth to the world.

Ideals: Extrovert, Fighting. Flaws: Impulsive. Bonds: Poor, Nature. Occupation: Dilettante

Voice: Old thin voice

Attributes [hide]

Hugh Brady, Male Human Fighter 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 13 (+1)17 (+3) 12 (+1)14 (+2)
Skills Performance +4, Stealth +4
Senses Passive Perception 11
Languages Common, Druidic, Ignan, Auran
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 300 gp. 1 Hourglass. 1 Bullseye lantern. 1 Simple lock.


Social Check DCs


Simon Blythe, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a blue cloak and cross-gartered black stockings. He wears a colorful flower in his auburn hair. His eyes are a pleasant brown.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Born to a pair of adventurers, Simon grew up listening to his mother's many stories. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He has built up a small fortune and can afford his own way.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Rich, Adventurer. Occupation: Apothecary

Voice: Smoker's lung

Attributes [hide]

Simon Blythe, Male Human Expert 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)9 (-1) 10 (+0)10 (+0)
Skills Deception +2, Sleight of Hand +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 17000 cp.


Social Check DCs


Kyle Breeden, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears white robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a warhammer, but if one is not available he will default to his shortspear. He has wavy silver hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.

Personality: He is a hateful person. He taunts others and blames them for his problems. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Kyle was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Hunter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Extrovert. Flaws: Antagonistic. Bonds: Attractive, Poor. Occupation: Hunter

Voice: Pirate accent

Attributes [hide]

Kyle Breeden, Male Human Commoner 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 13 (+1)13 (+1) 12 (+1)17 (+3)
Skills Perception +3, Persuasion +5
Senses Passive Perception 15
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 300 gp. Brown-green garnet (70 gp). Amber (70 gp). Fire opal (400 gp).


Social Check DCs


Dustin Brownrigg, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he prefers to wear grey pants and tee shirts. His blonde hair is unkempt and raggedy. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is a great chef.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His childhood dream was to be a Doctor, but he was a colossal failure. He ran away from his former home and has been making his living as a Body Guard for the past few years.

Motivation: Wants to open a new tavern.

Ideals: Gifted. Flaws: Ugly, Mundane. Bonds: Poor, Job. Occupation: Body Guard

Voice: Hard of hearing, loud

Attributes [hide]

Dustin Brownrigg, Male Human Aristocrat 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 16 (+3)14 (+2) 15 (+2)12 (+1)
Skills Athletics +2, Survival +4
Senses Passive Perception 12
Languages Common, Halfling, Terran
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +4

Possessions: 300 gp. Deep green spinel (50 gp). Red-brown spinel (50 gp). Citrine (30 gp).


Social Check DCs


Gomory Milton, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a yellow broad hat and yellow clothes. He has dyed his greying black hair a little too much giving a sharp black color. He wears a mask on his face.

Personality: A deeply religious man he believes everything happens for a reason. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Gifted from a young age, Gomory studied abroad. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Some 4 years later his spouse died after the birth of his daughter. Heartbroken, Gomory never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: He is compelled to act according to his religious beliefs; and wants his loneliness to end

Ideals: Joker, Gifted. Bonds: Religious, In love, Has a crush. Occupation: Ploughman

Voice: Low and grunting

Attributes [hide]

Gomory Milton, Male Human Wizard 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 19 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 17 (+3)12 (+1) 12 (+1)11 (+0)
Skills Performance +2, Stealth +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 2300 sp. Jet (140 gp). Chrysoberyl (140 gp). 1 Banded mail. 1 Breastplate. 1 Half-Plate.


Social Check DCs

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