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NPC Generator

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Advanced [show]


Bertram Winterbourne, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears green robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a bastard sword, but if one is not available he will default to his flail. His moppish silver hair is in a traditional bowl cut. His eyes are likewise blue. His teeth are white and perfect.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He pushes his goals aggressively. He is also a coward if confronted.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. Through the years after Bertram was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Bertram's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and he feels threatened by others

Ideals: Artistic. Flaws: Antagonistic, Fearful. Bonds: Attractive. Occupation: Map Maker

Voice: Rolls R's

Attributes [hide]

Bertram Winterbourne, Male Human Aristocrat 8
Medium (6'1") Human, Neutral Good (CR 8)
Armor Class 11
Hit Points 29 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 9 (-1)14 (+2) 12 (+1)17 (+3)
Skills Deception +6, Investigation +5
Senses Passive Perception 11
Languages Common, Celestial, Gnome
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2

Possessions: 2000 sp. Old masterpiece painting (1100 gp). A necklace of small pink pearls (2000 gp). Large well-done wool tapestry (100 gp).


Social Check DCs


Nicholas Windsor, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears black trousers with pastel and black striped suspenders. He wears various colorful collared shirts. He has moderate length chestnut hair. His amber eyes have a joyful gleam in them most of the time.

Personality: He snorts whenever he laughs or is feeling confident. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He comes from a rich southern family. His father had invested heavily in several trade routes and wanted him to inherit them. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He's in love; and his relatives are trying to arrange a marriage

Ideals: Optimist. Flaws: Ugly. Bonds: Rich, Has a crush, Family. Occupation: Healer

Voice: Stutters

Attributes [hide]

Nicholas Windsor, Male Human Bard 6
Medium (5'9") Human, Chaotic Good (CR 6)
Armor Class 9
Hit Points 36 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 13 (+1)10 (+0) 19 (+4)15 (+2)
Skills Acrobatics +2, Performance +5
Senses Passive Perception 14
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +2 / 2d6-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 20000 cp.


Social Check DCs


Guy Clare, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He wears a blue vest with golden trim over his white shirt. His pastel leather gloves and pants are well-kept, and his blue boots flare out at the collars. Beneath his clothing is a huge mess of scar tissue. His chestnut hair is styled in orderly dreadlocks. He has a tattooed face.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: When he was but 3 years old his parents immigrated from the south. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He left for the south, certain he would find work there.

Motivation: He's repulsed by the PC; and he is currently in port desperately looking for someone to get him out

Ideals: Disciplined. Flaws: Antagonistic. Bonds: Slave, Mentor, Immigrant. Occupation: Body Guard

Voice: Middle-eastern accent

Attributes [hide]

Guy Clare, Male Human Barbarian 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 38 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 15 (+2)11 (+0) 13 (+1)12 (+1)
Skills Performance +3, Stealth +5
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Kody Lindsey, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His red hair is styled in orderly dreadlocks. His eyes are blue and catlike.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Born to a Mason, his father struggled to pay the bills. Like his father and his sister before him, after school he went straight into learning to become a Adventurer. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Find a way to reverse the transformation of his sister.

Ideals: Fighting, Athletic. Bonds: Poor, Job, Family. Occupation: Adventurer

Voice: Jamaican accent

Attributes [hide]

Kody Lindsey, Male Human Monk 4
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 14 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 7 (-2)15 (+2) 14 (+2)10 (+0)
Skills Deception +2, Insight +4
Senses Passive Perception 12
Languages Common, Draconic, Celestial
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Hubert Atterton, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a faded coat and loose pants complete with wide-brimmed hat. His red hair is well kept and his bushy mustache is tapered upwards at the ends. He has gleaming, smiling violet eyes.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Gifted from a young age, Hubert studied abroad. His childhood dream was to be a Healer, but he was a colossal failure. He struck the Bricklayer job and began his own company from there.

Motivation: He's looking for his big break; and a need for knowledge about a nearby landmark

Ideals: Disciplined, Justice, Gifted. Bonds: Job, Adventurer. Occupation: Bricklayer

Voice: Strong lisp

Attributes [hide]

Hubert Atterton, Male Human Druid 5
Medium (5'11") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 36 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)16 (+3) 14 (+2)16 (+3)
Skills Acrobatics +4, Perception +5
Senses Passive Perception 15
Languages Common, Dwarven, Druidic, Celestial
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353210

Possessions: 800 gp.


Social Check DCs

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