Anthony Oakley, Male Human [Permalink]
Personal [hide]
Description: Standing 5'11", this man wears a grey shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. His silver hair is singed and shortened. His eyes are green.
Personality: Calm and collected, he is a well trained Ploughman. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was an apprentice working in his father's forge. He now owns his own business.
Motivation: He has money and likes to spend it.
Ideals: Joker. Flaws: Ugly, Insane. Bonds: Job, Rich. Occupation: Ploughman
Voice: Stutters
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 18 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 12 (+1) | 12 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Hubert Wentworth, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He is wearing a long, grey cloak. He has a chestnut handlebar mustache and slicked back chestnut hair. His ears are large.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He cannot resist a sob story and will often dote over anyone who has one.
History: He was raised in a white middle class family as the only child. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He'd like to take his coworkers down a peg; and to find somewhere to settle down
Ideals: Philantrophist. Flaws: Ugly, Sensitive, Mundane. Bonds: Poor, Job. Occupation: Mason
Voice: Australian accent
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 18 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 10 (+0) | 13 (+1) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 2000 sp.
Chad Leighton, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man is constantly adorned with expensive silk clothing, often dyed in bright black and violet, and wears rings and necklaces with large, colorful gems and is in decent physical shape. He has blonde hair. His violet eyes are slightly larger than normal.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is obsessed with a lost civilization.
History: He served in the navy to pay for his family's outstanding loans. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He became a Cook soon after.
Motivation: He feels threatened by others; and money/treasure
Ideals: Disciplined. Flaws: Fearful. Bonds: Rich, Adventurer, Military, Job. Occupation: Cook
Voice: Italian accent
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 11 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 9 (-1) | 17 (+3) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Druidic, Abyssal, Elven
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 400 gp.
Conrad Stanton, Male Human [Permalink]
Personal [hide]
Description: He wears a simple burlap shirt and baggy pants. He conceals his sai with his veritable burlap sack of a shirt. His hair is always cut to a buzz. His half smiles and amber eyes are beguiling and draw you in.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He feeds upon the attention of others.
History: The child of a Carter, who enjoyed hunting, Conrad was taken on many hunting expeditions. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. Due to his spouse's obsession with being a Carter they were divorced and he won custody of their son. He worked as a Locksmith, and he later adopted a second son.
Motivation: His relatives are trying to arrange a marriage; and he wants revenge against illithids
Flaws: Greedy. Bonds: Attractive, Nature, Family, Enemies. Occupation: Locksmith
Voice: Posh accent
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 14 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 6 (-2) | 13 (+1) | 9 (-1) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +5
Possessions: 30 pp.
John Shelly, Male Human [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a brown shirt, with a tan mid length shorts with tan tights and flats, usually wearing a coat over them. His hair is auburn and very short. His eyes are likewise hazel. His teeth are white and perfect.
Personality: Stoic and calm, he prefers to meditate than take action. He receives visions of the future at random moments
History: Gifted from a young age, John studied abroad. Because his mother participated in the massacre of their homeland, drow burned their ranch to the ground and forced them out. He was preparing to flee to the east, but the outbreak of war prevented him and his father from journeying east to reunite his family. He moves from town to town, unable to find a place to settle.
Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it.
Ideals: Disciplined, Gifted. Bonds: Attractive, Immigrant, Enemies. Occupation: Assassin
Voice: Sensual and smooth
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 29 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 15 (+2) | 10 (+0) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
Possessions: 7000 sp.
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