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NPC Generator

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Advanced [show]


Theodoric Anderton, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears professional attire. He has a small bristly mustache and wavy black hair. His eyes, though not visible through his cowl, are amber.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His psionic abilities were realized during a raid on his village. He has been saving his money to try and buy his sister's freedom.

Motivation: An old rival family wants him found.

Ideals: Athletic, Gifted. Bonds: Attractive, Adventurer, Family. Occupation: Doctor

Voice: Speaks with back of mouth

Attributes [hide]

Theodoric Anderton, Male Human Paladin 4
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 14
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 15 (+2)8 (-1) 11 (+0)11 (+0)
Skills Acrobatics +6, Intimidation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 10 pp.


Social Check DCs


Adelard Garrick, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he is constantly adorned with expensive silk clothing, often dyed in bright green and white, and wears rings and necklaces with large, colorful gems. His hair is always cut to a buzz. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Confrontational and typically high on some drug or another. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He was born at the edge of vast mountains. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has built up a small fortune and can afford his own way.

Motivation: Doesn't want to be a Interpreter and was forced into it by his family.

Flaws: Insane, Addict. Bonds: Rich, Attractive, Nature, Family. Occupation: Interpreter

Voice: Australian accent

Attributes [hide]

Adelard Garrick, Male Human Rogue 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 24 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 16 (+3)11 (+0) 12 (+1)10 (+0)
Skills Insight +3, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 600 sp.


Social Check DCs


Aldous Gracey, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears baggy violet pantaloons and a green scarf. With a patchy blonde beard and wild blonde hair. This violet eyed westerner is not easily forgotten.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Aldous was born the youngest of three triplets. Like his mother and his brother before him, after school he went straight into learning to become a Soapmaker. He has set out to sabotage the competition.

Motivation: He would like to get married and retire; and wants a kiss

Flaws: Antagonistic. Bonds: Adventurer, Family, Job, Has a crush. Occupation: Soapmaker

Voice: Sounds elderly

Attributes [hide]

Aldous Gracey, Male Human Commoner 5
Medium (5'3") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points -1 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 7 (-2)9 (-1) 13 (+1)10 (+0)
Skills Deception +3, Insight +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3

Possessions: 20000 cp.


Social Check DCs


Lance Camden, Male Human [Permalink]

Personal [hide]

Description: He wears a black tunic with grey highlights, and long tan pants that bunch up around his shoes. He carries with him a set of scythes on his belt, each one with a amber on the hilt. His hair is short and blonde. His eyes are green and beady.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: His parents moved while he was still in utero so he is the first generation to be born here. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Fighting, Entrepeneur. Flaws: Ugly, Shy. Bonds: Immigrant, Slave. Occupation: Actor

Voice: Sore throat, cough

Attributes [hide]

Lance Camden, Male Human Warrior 6
Medium (5'10") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 39 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 15 (+2)12 (+1) 18 (+4)13 (+1)
Skills Investigation +4, Stealth +3
Senses Passive Perception 14
Languages Common, Aquan
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Norman Winthrop, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a grey shirt, with a tan mid length shorts with tan tights and flats, usually wearing a coat over them. His chestnut hair is heavily combed to the left. He has gleaming, smiling amber eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Norman was raised in a hard working conservative environment. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He was always very intelligent and has formed a secret society of specialists.

Motivation: He is content; and regain custody of his daughter

Flaws: Antagonistic, Secretive, Mundane. Bonds: Family, Job. Occupation: Weaver

Voice: Russian accent

Attributes [hide]

Norman Winthrop, Male Human Bard 4
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 25 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 14 (+2)16 (+3) 12 (+1)8 (-1)
Skills Acrobatics +3, History +5
Senses Passive Perception 11
Languages Common, Ignan, Terran, Giant
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133200000

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs

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