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NPC Generator

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Advanced [show]


John Shirley, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He sports white clothing, slightly heavier than average wear. He wears his chestnut hair down. His green eyes peer out from beneath his broad white hat.

Personality: Eccentric and domineering, John will drive conversation. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born to loving parents in a slum to the south. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He became a Courier soon after.

Motivation: To be a Doctor again.

Ideals: Extrovert. Flaws: Fearful, Racist. Bonds: Poor, Job. Occupation: Courier

Voice: Gruff and masculine

Attributes [hide]

John Shirley, Male Human Barbarian 5
Medium (6'5") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 47 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 17 (+3)11 (+0) 11 (+0)17 (+3)
Skills History +3, Nature +3
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3

Possessions: 20000 cp. Red garnet (80 gp). Fire opal (700 gp). Hematite (9 gp).


Social Check DCs


Trym Byron, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear flannel. He has relatively light skin and is very physically imposing due to his abundance of muscles. His white hair is smooth and relatively long. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was always a brilliant, if unscrupulous mind. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Tanner work with an outfit from a few towns over. Tanner work suited him well, and with each successful project, he earned more gold and more respect from his peers. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Expand his business; and to be a adventurer again

Ideals: Disciplined, Logical. Flaws: Ugly, Insane. Bonds: Job. Occupation: Tanner

Voice: Breathy voice

Attributes [hide]

Trym Byron, Male Human Cleric 5
Medium (5'4") Human, Lawful Good (CR 5)
Armor Class 8
Hit Points 16 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 6 (-2)7 (-2) 18 (+4)7 (-2)
Skills Arcana +1, Insight +7
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15532100000

Possessions: 700 gp.


Social Check DCs


Patrick Carlyle, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, tan cloak. He keeps his black hair in a flapper bob. He has a dull look in his violet eyes.

Personality: He exudes charisma. He is a tour de force of persuasion. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born on a small isolated farm. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Wants to work out more often; and further expansion of business

Ideals: Philantrophist, Athletic. Bonds: Attractive, Nature, Job. Occupation: Sellsword

Voice: Low rumbling, strings words together

Attributes [hide]

Patrick Carlyle, Male Human Aristocrat 6
Medium (5'5") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 48 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)6 (-2) 9 (-1)6 (-2)
Skills Arcana +1, Intimidation +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Adelard Graeme, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a tan tunic with black highlights, and long grey pants that bunch up around his shoes and is in decent physical shape. He wears his silver hair up. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He does not believe in violence as a means to an end. He is a dedicated Scribe but believes his peers are too gung-ho.

History: The child of a Map Maker, who enjoyed hunting, Adelard was taken on many hunting expeditions. There was a wharf not far from home where he often wandered off to fish. He now travels the world, in search of power and loot.

Motivation: Retire the richest man in the east; and meet up once more with his childhood friend

Ideals: Optimist, Pacifist, Entrepeneur. Flaws: Ugly. Bonds: Nature, Adventurer. Occupation: Scribe

Voice: Spits and sputters

Attributes [hide]

Adelard Graeme, Male Human Warrior 4
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 16 (+3)13 (+1) 14 (+2)15 (+2)
Skills Nature +3, Persuasion +4
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3

Possessions: Moonstone (80 gp). Chrysoprase (80 gp). Sardonyx (80 gp). Pink pearl (130 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Gomory Shelby, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'3" and wears a green armored body suit, with a simple grey line shooting up and back down. His right leg appears badly burned and disfigured. He has a long chestnut beard with little hanging trinkets. His brown eyes are slightly larger than normal.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is obsessed with a lost civilization.

History: He was born in the west. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He moves from town to town, unable to find a place to settle.

Motivation: Meet up once more with his childhood friend; and he desires power and/or immortality

Ideals: Optimist. Bonds: Adventurer, Immigrant. Occupation: Spice Merchant

Voice: German accent

Attributes [hide]

Gomory Shelby, Male Human Bard 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 12 (+1)15 (+2) 8 (-1)7 (-2)
Skills Acrobatics +0, Religion +4
Senses Passive Perception 9
Languages Common, Gnoll, Draconic
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 1600 sp.


Social Check DCs

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