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NPC Generator

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Gerald Langston, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a green shirt with thin white vertical stripes and yellow pants, and a wedding ring on his left hand. His auburn hair is singed and shortened. He has gleaming, smiling blue eyes.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is frequently practicing swordplay.

History: Gerald was born the youngest of three triplets. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Some 2 years later his spouse died after the birth of his son. Heartbroken, Gerald never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.

Motivation: An old rival family wants him found.

Ideals: Opinionated. Flaws: Ugly. Bonds: In love, Military, Family. Occupation: Doctor

Voice: Booming voice

Attributes [hide]

Gerald Langston, Male Human Warrior 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 16 (+3)10 (+0) 14 (+2)12 (+1)
Skills Athletics +5, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 gp. 1 Thunderstones.


Social Check DCs


Manfred Bing, Male Human [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and wears a shirt that is too small, which lets his gut show, with a ratty blue coat over it. His skin is also unnaturally pale. He has styled his auburn hair well, parting it to the right. His violet eyes dart from person to person to random spaces in the air.

Personality: Manfred is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Cursed with lycanthropy at a very young age, Manfred has worked very hard to control his curse. He now mingles about in high society.

Motivation: He is greedy; and his religion dominates his actions

Ideals: Extrovert. Flaws: Ugly, Disease. Bonds: Religious, Rich. Occupation: Brewer

Voice: Raspy

Attributes [hide]

Manfred Bing, Male Human Rogue 5
Medium (5'9") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 23 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)14 (+2) 17 (+3)17 (+3)
Skills Athletics +4, Deception +6
Senses Passive Perception 13
Languages Common, Dwarven, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +6

Possessions: 700 gp.


Social Check DCs


Lance Trollope, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear blue clothing when he does not wear armor. He has relatively light skin and is very physically imposing due to his abundance of muscles. He wears a feathered hat to cover his moderate length silver hair. His thin eyebrows rest above his beady gray eyes.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Lance lived on a farm with his father, near the main road leading to a nearby town. His parents were killed by gnolls in a raid when he was still a young child. The gnolls captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To find somewhere to settle down; and doesn't want to be a knight and was forced into it by his family

Flaws: Ugly, Antagonistic, Fearful, Mundane. Bonds: Family, Enemies. Occupation: Knight

Voice: Sighs a lot, exhausted

Attributes [hide]

Lance Trollope, Male Human Sorcerer 4
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 23 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 16 (+3)10 (+0) 12 (+1)11 (+0)
Skills Animal Handling +3, Sleight of Hand +1
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 100 gp. Aquamarine (900 gp).


Social Check DCs


Godfrey Benson, Male Human [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. His attire stands in sharp contrast to his scimitar, which is beautifully polished and possesses an ornate carving of a clover on it. His hair is greying and his face has many wrinkles. He wears crescent spectacles with a black brim.

Personality: He is a hateful person. He taunts others and blames them for his problems. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born on a small isolated farm. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He has passion for adventuring and risk.

Flaws: Antagonistic. Bonds: Attractive, Rich, Nature, Adventurer. Occupation: Mayor

Voice: Smoker's lung

Attributes [hide]

Godfrey Benson, Male Human Ranger 6
Medium (5'0") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 35 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 16 (+3)14 (+2) 9 (-1)12 (+1)
Skills Perception +2, Persuasion +4
Senses Passive Perception 14
Languages Common, Terran, Gnome
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 900 gp.


Social Check DCs


Balimaar Darlington, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He prefers to wear flannel. His golden hair is slicked back into a classic pompadour. His fair skin shows little sign of his aristocratic breeding.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Balimaar was born in the west. At a young age he loved to build and create. From his teen years he was always beautiful and desirable, so people have always doted on him. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He loathes his own lifestyle.

Ideals: Athletic, Persistence. Flaws: Depressed, Secretive. Bonds: Attractive. Occupation: Tailor

Voice: Creaky witch voice

Attributes [hide]

Balimaar Darlington, Male Human Druid 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 27 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)8 (-1) 10 (+0)14 (+2)
Skills History +1, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 300 gp. Lapis lazuli (15 gp). Smoky quartz (70 gp). Pink pearl (160 gp).


Social Check DCs

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