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NPC Generator

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Advanced [show]


Tim Brixton, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'11" and is a bit bulky. He is very muscular particularly in the legs. He wears very tight pants and wife beaters, though occasionally he sports a white coat. His hair is chestnut and very short. He is very pretty but has cold, dead eyes.

Personality: He is very quiet and rarely speaks above a whisper. Tim enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: His parents moved while he was still in utero so he is the first generation to be born here. His family was turned out during the war. He and his family wandered west to less war torn lands. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Nothing but the best is good enough for him; and doesn't want to be a jeweler and was forced into it by his family

Flaws: Shy, Hedonist, PTSD. Bonds: Attractive, Immigrant. Occupation: Jeweler

Voice: Can't modulate volume

Attributes [hide]

Tim Brixton, Male Human Barbarian 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 32 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 9 (-1)13 (+1) 7 (-2)14 (+2)
Skills Medicine +0
Senses Passive Perception 8
Languages Common, Druidic
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Gomory Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he tends to wear a large green jacket. He is bald on top and has large red tufts of hair around his ears. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is obsessed with his god.

History: Born to a pair of adventurers, Gomory grew up listening to his mother's many stories. His mother had invested heavily in several trade routes and wanted him to inherit them. He has achieved small success as a Unemployed.

Motivation: A deep hatred of giants; and wants to open a new tavern

Flaws: Ugly. Bonds: Job, Religious, Adventurer, Rich, Enemies. Occupation: Unemployed

Voice: Slow speaker

Attributes [hide]

Gomory Eastaughffe, Male Human Bard 5
Medium (6'5") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 21 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 13 (+1)10 (+0) 13 (+1)16 (+3)
Skills Intimidation +6, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 30 pp. 1 Minor magic item.


Social Check DCs


Gilbert Pickering, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is well dressed, constantly wearing a brown suit, tan shirt, and black tie. His tied-back hair is auburn. His face is covered beneath a completely black helmet.

Personality: He dislikes all the random violence that takes place in the south. He believes the world needs to unite to get rid of brigands once and for all.

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Animal Trainer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: He wants revenge against brigands; and revenge

Ideals: Athletic, Pacifist. Bonds: Enemies, Poor. Occupation: Animal Trainer

Voice: Strong lisp

Attributes [hide]

Gilbert Pickering, Male Human Expert 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 14 (+2)7 (-2) 14 (+2)16 (+3)
Skills History +0, Intimidation +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: Blue quartz (15 gp). Lapis lazuli (15 gp).


Social Check DCs


Lewis Lindsey, Male Human [Permalink]

Personal [hide]

Description: 5'10" and lanky with angular features, he is an attractive figure. He wears light armors faded through time and improper care. He wears his brown hair down. His eyes are gray.

Personality: Prone to second guessing himself, he comes off as nervous. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was raised in a white middle class family as the only child. In his 13th year, his parents were killed by a goblins raid, leaving Lewis alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by goblins. Lewis was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.

Motivation: Someone believes him a fraud; and many goblins want him driven away

Flaws: Shy, Mundane. Bonds: Attractive, Enemies. Occupation: Bricklayer

Voice: Uses lots of figures of speech

Attributes [hide]

Lewis Lindsey, Male Human Expert 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 23 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 14 (+2)16 (+3) 10 (+0)8 (-1)
Skills Deception +1, Intimidation +1
Senses Passive Perception 10
Languages Common, Goblin, Halfling, Terran
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 40 pp.


Social Check DCs


John Gresham, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man is wearing a tight tan one piece outfit complete with pants, hood, and a cape. His silver hair is braided into rings. He has gleaming, smiling amber eyes.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born the only child of a wealthy merchant. He has had some formal writing training, and achieved minor success. He has never given up on his writing dream.

Motivation: Wants to have a good time and be beloved; and retire the richest man in the east

Ideals: Joker, Opinionated, Entrepeneur, Artistic, Optimist. Occupation: Glassblower

Voice: Prounounces S like Z

Attributes [hide]

John Gresham, Male Human Expert 9
Medium (6'4") Human, Chaotic Good (CR 9)
Armor Class 12
Hit Points 38 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 11 (+0)11 (+0) 17 (+3)16 (+3)
Skills History +3, Persuasion +6
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +2

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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