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NPC Generator

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Advanced [show]


Heward Elton, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He prefers to wear black clothing when he does not wear armor. His hair is long and brown with streaks of silver, and is pulled back with small black clips. His beard is silver, braided, and well cared for. He has a dull look in his amber eyes.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born to loving parents in a slum to the west. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has dedicated himself to building a better village for his children.

Motivation: A deep hatred of orcs; and many orcs want him driven away

Ideals: Athletic. Flaws: Antagonistic, Fearful. Bonds: Adventurer, Poor, Enemies. Occupation: Brewer

Voice: Hard of hearing, loud

Attributes [hide]

Heward Elton, Male Human Aristocrat 4
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)11 (+0) 15 (+2)12 (+1)
Skills History +2, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Diggory Barton, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has auburn hair. His green eyes lackadaisically let the world flow into them.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He is untrained/undisciplined, which makes him dangerous.

Motivation: He's repulsed by the PC.

Ideals: Professionalism. Flaws: Antagonistic, Insane. Bonds: Religious. Occupation: Merchant

Voice: Dutch accent

Attributes [hide]

Diggory Barton, Male Human Monk 4
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 13 (+1)7 (-2) 13 (+1)8 (-1)
Skills Arcana +0, Intimidation +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 200 gp.


Social Check DCs


Dustin Woods, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He carries with him a set of crossbows, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. His hair is cut close to his head. His hazel eyes lackadaisically let the world flow into them.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Flattery will make him almost putty in your hands.

History: He was born several months after his father was called into army service. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Wants a kiss; and a need for knowledge about a nearby landmark

Ideals: Fighting. Flaws: Antagonistic, Selfish. Bonds: Military, Adventurer, Has a crush. Occupation: Healer

Voice: Slow speaker

Attributes [hide]

Dustin Woods, Male Human Expert 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 8 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 7 (-2)12 (+1) 15 (+2)14 (+2)
Skills Investigation +3, Stealth +2
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 700 sp. Lapis lazuli (13 gp). Eye agate (13 gp). Star rose quartz (30 gp). 1 Banded mail. 1 Half-Plate.


Social Check DCs


Godfrey Ridley, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He prefers to wear flannel. His hair is greying and his face has many wrinkles. His ears are large.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born in a small forest village. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He now spends his time doing works of charity.

Motivation: Wants a kiss; and he's repulsed by the pc

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Nature. Occupation: Slave Trader

Voice: Low range voice

Attributes [hide]

Godfrey Ridley, Male Human Warlock 6
Medium (5'7") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 50 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 16 (+3)9 (-1) 10 (+0)12 (+1)
Skills Investigation +2, Persuasion +4
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 300 gp.


Social Check DCs


Adelard Yeardley, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he dresses in yellow turtlenecks beneath a black coat with white slacks. His golden hair, when down, is lengthy. His fair skin shows little sign of his aristocratic breeding.

Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was raised by priests from a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he has a rivalry with the church that dominates his actions

Flaws: Antagonistic. Bonds: Attractive, Enemies, Religious, Mentor. Occupation: Healer

Voice: Shortens vowels

Attributes [hide]

Adelard Yeardley, Male Human Barbarian 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 28 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 14 (+2)13 (+1) 11 (+0)10 (+0)
Skills Arcana +3, Insight +2
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 3200 sp. 1 Half-Plate. 1 Darkwood Buckler.


Social Check DCs

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