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NPC Generator

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Advanced [show]


Aldous Kendall, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and dresses well, wearing grey shirts, loose pants, and blazers most of the time. His tied-back hair is auburn. His hazel eyes have a joyful gleam in them most of the time.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Aldous was born with his father's beautiful face. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He desires power and/or immortality; and obtaining odd cultural human artifacts is his passion

Ideals: Athletic, Logical. Flaws: Greedy. Bonds: Attractive, Adventurer. Occupation: Interpreter

Voice: Australian accent

Attributes [hide]

Aldous Kendall, Male Human Ranger 8
Medium (5'5") Human, Chaotic Good (CR 8)
Armor Class 13
Hit Points 47 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 11 (+0)16 (+3) 10 (+0)8 (-1)
Skills Animal Handling +3, Persuasion +2
Senses Passive Perception 10
Languages Common, Gnoll, Goblin, Infernal
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Conrad Everleigh, Male Human [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He is constantly adorned with expensive silk clothing, often dyed in bright blue and white, and wears rings and necklaces with large, colorful gems. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are likewise brown. His teeth are yellowed and unaligned.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is afraid of women and trembles around them

History: His parents moved while he was still in utero so he is the first generation to be born here. Conrad liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has built up a small fortune and can afford his own way.

Motivation: He is greedy; and he has money and likes to spend it

Flaws: Ugly, Disease, Shy. Bonds: Rich, Immigrant, Nature. Occupation: Bookbinder

Voice: Mousy voice

Attributes [hide]

Conrad Everleigh, Male Human Commoner 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)14 (+2) 18 (+4)12 (+1)
Skills Arcana +4, Nature +4
Senses Passive Perception 14
Languages Common, Abyssal, Gnome
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 60 pp. 1 Climber’s kit.


Social Check DCs


Ernest Byron, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man does not wear sleeves and tends to eschew shirts when he can avoid it. His hair is long and blonde with streaks of white, and is pulled back with small red clips. His beard is white, braided, and well cared for. His gray eyes dart from person to person to random spaces in the air.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born to a pair of adventurers, Ernest grew up listening to his mother's many stories. A freak accident while working with his Actor mother left him crippled. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by vampirism.

Motivation: Find a way to reverse the transformation of his sister; and he has passion for adventuring and risk

Flaws: Sensitive, Disease. Bonds: Adventurer, Family. Occupation: Layabout

Voice: Breathy voice

Attributes [hide]

Ernest Byron, Male Human Barbarian 4
Medium (6'5") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 40 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)15 (+2) 15 (+2)13 (+1)
Skills History +4, Stealth +3
Senses Passive Perception 12
Languages Common, Gnoll, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 32000 sp.


Social Check DCs


Hubert Tickle, Male Human [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His blonde hair, when down, is lengthy. His eyes are a pleasant blue.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is lazy and tries to find solutions quickly.

History: His parents moved while he was still in utero so he is the first generation to be born here. He was an apprentice working in his mother's forge. He's also a talented Fisher, but doesn't like to broadcast it.

Motivation: To be a Fisher again; and to get a good night's sleep

Flaws: Secretive, Lazy, Insomniac. Bonds: Immigrant, Job. Occupation: Sage

Voice: Mumbles to self between sentences

Attributes [hide]

Hubert Tickle, Male Human Paladin 4
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 6 (-2)8 (-1) 12 (+1)9 (-1)
Skills Arcana +1, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 30000 sp. Silver pearl (80 gp). 1 Minor magic item.


Social Check DCs


Theobald Marley, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is armored in gleaming platemail with gilded edges. A flowing yellow cape and mantle trimmed with soft black waves gently in the breeze. His hair is cut close to his head. He has several tiny aquamarine earrings on each ear.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He uses divination through singing.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Theobald's homeland. Theobald decided to take the middle way and become a bodyguard. He became a Roofer soon after.

Motivation: He is unsatisfied with his job; and he is greedy

Ideals: Gifted, Fighting. Bonds: Rich, Job, Immigrant. Occupation: Roofer

Voice: Ums and uhs a lot

Attributes [hide]

Theobald Marley, Male Human Commoner 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 13 (+1)9 (-1) 11 (+0)13 (+1)
Skills Insight +2, Sleight of Hand +1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 900 sp. Peridot (60 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs

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