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NPC Generator

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Advanced [show]


Trym Windsor, Male Human [Permalink]

Personal [hide]

Description: He usually wears his brown robe and has his flail always slung over his shoulder. He has a moderate pudge and is not very fit. He wears a top hat to hide his balding. His violet eyes have a joyful gleam in them most of the time.

Personality: He exudes charisma. He is a tour de force of persuasion. Energy wise he seems alert and responsive.

History: He is the product a well kept family trust fund and as such has never really known need. He was taken from his home at a very young age. He has built up a small fortune and can afford his own way.

Motivation: He doesn't get along with people that don't share his tastes; and he is greedy

Ideals: Professionalism, Impeccable. Bonds: Attractive, Rich, Slave. Occupation: Detective

Voice: Scandinavian accent

Attributes [hide]

Trym Windsor, Male Human Paladin 8
Medium (6'4") Human, Neutral Good (CR 8)
Armor Class 11
Hit Points 54 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 11 (+0)10 (+0) 13 (+1)15 (+2)
Skills Insight +4, Medicine +4
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: Hematite (6 gp). Carnelian (60 gp). Violet garnet (700 gp).


Social Check DCs


Trey Royston, Male Human [Permalink]

Personal [hide]

Description: A 6'3" northern man, he wears brown leather gloves, a brown jacket, and tight pants. His silver hair is greasy and uncared for. His gray eyes dart from person to person to random spaces in the air.

Personality: He speaks before he thinks and is too direct. He is obsessed with a lost civilization.

History: Born in the north his family was never financially stable. In his 14th year, his parents were killed by a goblins raid, leaving Trey alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it.

Flaws: Ugly, Impulsive. Bonds: Adventurer, Poor, Enemies. Occupation: Carter

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Trey Royston, Male Human Sorcerer 4
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 12 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 10 (+0)13 (+1) 14 (+2)12 (+1)
Skills Insight +4, Investigation +3
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116630

Possessions: 6000 sp. Silver pearl (100 gp). Chalcedony (50 gp). Banded agate (5 gp). 1 Minor magic item.


Social Check DCs


Gomory Cholmondeley, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is typically in his Miner uniform. His long auburn hair reaches down to his waist. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He has a habit of throwing himself into exceedingly dangerous situations.

History: Gomory hails from a village terrorized by drow. Gomory abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He became a Miner soon after.

Motivation: His spouse's relatives view him with great suspicion; and sabotage a competitor

Flaws: Impulsive. Bonds: Job, Enemies, Adventurer, Family. Occupation: Miner

Voice: Creaky witch voice

Attributes [hide]

Gomory Cholmondeley, Male Human Ranger 6
Medium (5'10") Human, Neutral Good (CR 6)
Armor Class 8
Hit Points 52 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)6 (-2) 14 (+2)15 (+2) 13 (+1)16 (+3)
Skills Persuasion +6, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Ignan, Undercommon
Attacks Melee +2 / 2d6-1, Ranged +1 / 2d6-2, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 3000 sp.


Social Check DCs


Alex Marston, Male Human [Permalink]

Personal [hide]

Description: He wears a fancy blue suit. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He sports a long red beard, and similarly colored long hair. His half smiles and green eyes are beguiling and draw you in.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is a great chef.

History: He is the product a well kept family trust fund and as such has never really known need. From his teen years he was always beautiful and desirable, so people have always doted on him. He has never given up on his music dream.

Motivation: Nothing but the best is good enough for him; and to protect his home

Ideals: Gifted, Artistic, Impeccable. Bonds: Attractive, Guardian, Rich. Occupation: Sage

Voice: Shortens vowels

Attributes [hide]

Alex Marston, Male Human Rogue 5
Medium (5'5") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 29 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)8 (-1) 14 (+2)10 (+0) 12 (+1)15 (+2)
Skills Insight +4, Nature +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +2 / 2d4-1, Grapple -1

Possessions: 200 gp.


Social Check DCs


Trym Wentworth, Male Human [Permalink]

Personal [hide]

Description: He wears a simple green robe with brown stripes complete with hood. He is physically well-built. His hair is brown, silky, and of moderate length. His violet eyes dart from person to person to random spaces in the air.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is obsessed with a lost civilization.

History: He was raised in a plains tribe. In his 14th year, his parents were killed by a brigands raid, leaving Trym alone in the world. After a stint in an orphanage, he was adopted. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: A deep hatred of brigands; and he wants to meet his childhood hero

Ideals: Optimist. Bonds: Attractive, Adventurer, Nature, Enemies. Occupation: Bookbinder

Voice: Raspy

Attributes [hide]

Trym Wentworth, Male Human Monk 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)9 (-1) 14 (+2)10 (+0)
Skills History +1, Nature +1
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. 1 Masterwork Common Melee.


Social Check DCs

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