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Advanced [show]


Alex Kitchur, Male Human [Permalink]

Personal [hide]

Description: This man tends to wear a large blue jacket. He is muscular with a powerful set of arms. His hair is golden, silky, and of moderate length. His eyes are violet.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. When he's not drinking or sleeping the drinks off, he's doing music.

History: Born to a pair of adventurers, Alex grew up listening to his father's many stories. He has chosen to use the inheritance that was left to him frivolously. He has never given up on his music dream.

Motivation: He is greedy; and nothing but the best is good enough for him

Ideals: Artistic, Impeccable. Flaws: Greedy. Bonds: Attractive, Adventurer, Rich. Occupation: Masseuse

Voice: Hard of hearing, loud

Attributes [hide]

Alex Kitchur, Male Human Adept 4
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 17 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 12 (+1)13 (+1) 11 (+0)14 (+2)
Skills Insight +2, Stealth +1
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 11000 cp. Red garnet (120 gp). Moss agate (10 gp).


Social Check DCs


Wymar Breeden, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he dresses well, typically a more casual-formal manner. He has chestnut hair. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: His mother raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Wymar took refuge in the old dungeon and found the beat up glaive and armor he uses now. He now spends his time doing works of charity.

Motivation: He's repulsed by the PC; and to share knowledge with the world

Ideals: Philantrophist, Logical. Flaws: Antagonistic. Bonds: Attractive, Nature. Occupation: Bookbinder

Voice: Excited and jittery

Attributes [hide]

Wymar Breeden, Male Human Commoner 4
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 6 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 7 (-2)11 (+0) 14 (+2)7 (-2)
Skills Acrobatics +3, Performance +0
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 40 pp. Carnelian (40 gp). 1 Minor magic item.


Social Check DCs


Randal Cooper, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male has a large brown mantle and cape that has been intricately interwoven into his black robe. He is tall, broad shouldered and powerfully built. His black hair is singed and shortened. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He acts crazy and hedonistic. He also is a firm believer in the manly ideal.

History: He was born a particularly ugly child, much to the horror of his parents. From there he went from mercenary job to mercenary job. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He desires power and/or immortality; and meet up once more with his childhood friend

Flaws: Ugly, Insomniac, Hedonist, Impulsive. Bonds: Adventurer. Occupation: Fisher

Voice: High pitched and raspy

Attributes [hide]

Randal Cooper, Male Human Sorcerer 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)16 (+3) 12 (+1)12 (+1)
Skills Athletics +2, Survival +3
Senses Passive Perception 11
Languages Common, Draconic, Gnome, Terran
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136500000

Possessions: 17000 cp.


Social Check DCs


Odo Lancaster, Male Human [Permalink]

Personal [hide]

Description: He dresses well, wearing black shirts, loose pants, and blazers most of the time. He carries a battered scimitar and tarnished shield as well. He wears his silver hair up. He has gleaming, smiling amber eyes.

Personality: He is fixated on the number 41. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He uses divination through singing.

History: He got into the Laborer business at a young age. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has drifted from career to career and currently works as a Laborer.

Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg

Ideals: Fighting, Gifted. Flaws: Insane. Bonds: Attractive, Job. Occupation: Laborer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Odo Lancaster, Male Human Warlock 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 27 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 16 (+3)13 (+1) 13 (+1)12 (+1)
Skills History +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112220

Possessions: 400 gp.


Social Check DCs


Charles Vance, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He dresses well, wearing green shirts, loose pants, and blazers most of the time. He has done his best to style his brown hair to look like a famous performer. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He will rave to anyone who will listen. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Charles was born the youngest of three triplets. Charles liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He is searching for what he claims is his rightful reward.

Motivation: Meet up once more with his childhood friend; and he's looking for his big break

Flaws: Insane. Bonds: Attractive, Family, Nature, Adventurer. Occupation: Doctor

Voice: Soothing and warm

Attributes [hide]

Charles Vance, Male Human Wizard 5
Medium (5'10") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 24 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 15 (+2)13 (+1) 12 (+1)6 (-2)
Skills Animal Handling +4, Investigation +4
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124321

Possessions: 200 gp.


Social Check DCs

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