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Advanced [show]


Alexandre Moreno, Male Human [Permalink]

Personal [hide]

Description: He wears an entirely brown suit with pastel socks and a vest with buckled shoes. His attire stands in sharp contrast to his morningstar, which is beautifully polished and possesses an ornate carving of a card on it. His chestnut hair is styled in orderly dreadlocks. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Alexandre speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He cannot resist a sob story and will often dote over anyone who has one.

History: Alexandre lived on a farm with his mother, near the main road leading to a nearby town. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He loathes his own lifestyle; and wants to open a new tavern

Ideals: Impeccable, Philantrophist. Flaws: Depressed. Bonds: Family, Job. Occupation: Jeweler

Voice: Soft and melodious

Attributes [hide]

Alexandre Moreno, Male Human Paladin 4
Medium (6'5") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 10 (+0)10 (+0) 11 (+0)8 (-1)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Thomas Merton, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a tight fitting black shirt and pants. His hair is chestnut, silky, and of moderate length. He has violet eyes.

Personality: He has always had a great fascination with Human culture. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He comes from a rich northern family. He was an athlete and attended two major summer competitions. He never won. Since then, he has sought to make the best of life.

Motivation: Wants to work out more often; and money/treasure

Ideals: Athletic, Optimist. Flaws: Racist. Bonds: Attractive, Rich. Occupation: Locksmith

Voice: Farmer accent

Attributes [hide]

Thomas Merton, Male Human Cleric 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 12 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 7 (-2)13 (+1) 7 (-2)16 (+3)
Skills Acrobatics +3, Persuasion +5
Senses Passive Perception 8
Languages Common, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 14000 cp. 1 Half-Plate. 1 Masterwork Light steel shield. 1 Half-Plate.


Social Check DCs


Alex Reed, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'1". He is wearing a perfectly clean shirt and pair of pants, and his gloved hand is found clutching a scythe. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He is fixated on the number 24. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. His mother had invested heavily in several trade routes and wanted him to inherit them. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He is not mentally stable, and does not behave rationally; and he wants random interesting trinkets and junk, hates to throw anything away

Flaws: Insane, Greedy. Bonds: Attractive, Rich, Religious, Adventurer. Occupation: Cartwright

Voice: Speaks with squeezed throat

Attributes [hide]

Alex Reed, Male Human Cleric 5
Medium (6'1") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 36 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)10 (+0) 13 (+1)13 (+1)
Skills Intimidation +4, Performance +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125321

Possessions: Just what you see.


Social Check DCs


Gunter Lester, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears silk and lounges about seductively. He is an epitome of beauty. His moppish silver hair is in a traditional bowl cut. His fierce amber eyes like to dwell on things.

Personality: He does not believe in betrayal or weakness as things to be tolerated. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was born several months after his mother was called into army service. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Days after completing his studies, news broke out that his hometown was attacked by goblins. Gunter was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.

Motivation: He wants revenge against goblins; and he wants nothing more than to rejoin the army

Ideals: Justice, Fighting. Bonds: Attractive, Enemies, Military. Occupation: Spy

Voice: Dutch accent

Attributes [hide]

Gunter Lester, Male Human Sorcerer 5
Medium (6'3") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 24 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 14 (+2)8 (-1) 12 (+1)13 (+1)
Skills Animal Handling +4, Stealth +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 700 gp. Eye agate (16 gp).


Social Check DCs


Miles Southey, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a green costume with the symbols of luck on his torso. His silver hair is knotted and matted. He wears crescent spectacles with a black brim.

Personality: Always inclined to offer people food he seems plenty friendly. He takes great joy in being the best Map Maker in town.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He helped his mother out around the business and became quite the natural. He left for the north, certain he would find work there.

Motivation: He is unsatisfied with his job.

Ideals: Philantrophist, Artistic. Bonds: Job, Immigrant. Occupation: Map Maker

Voice: Farmer accent

Attributes [hide]

Miles Southey, Male Human Commoner 4
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 21 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)15 (+2) 14 (+2)10 (+0)
Skills Acrobatics +3, Athletics +4
Senses Passive Perception 12
Languages Common, Draconic, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +4

Possessions: 6000 sp. Lapis lazuli (4 gp). 1 Half-Plate. 1 Banded mail.


Social Check DCs

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