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NPC Generator

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Advanced [show]


Alex Barton, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a faded coat and loose pants complete with wide-brimmed hat. His golden hair is greying along the sides and has receded to reveal a widow's peak. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is frequently practicing swordplay.

History: He was born blind and as such lacked many opportunities for work. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He struck the Stylist job and began his own company from there.

Motivation: He wants nothing more than to rejoin the army; and he'd like to take his coworkers down a peg

Ideals: Joker. Flaws: Disease, PTSD. Bonds: Attractive, Military. Occupation: Stylist

Voice: Deep voice with rolling R's

Attributes [hide]

Alex Barton, Male Human Aristocrat 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)10 (+0) 10 (+0)7 (-2)
Skills Investigation +2, Performance +0
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1 Bullseye lantern. 1 Crowbar. 1 Healer’s kit.


Social Check DCs


Trym Read, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears a brown vest and prefers blue and green shirts. His boots appear to have been at one point steel toed but are quite worn down. His moppish black hair is in a traditional bowl cut. His gray eyes are slightly larger than normal.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A gypsy cursed him at a young age, leading to his ugly appearance. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He's repulsed by the PC; and he feels kind of lost in life

Flaws: Ugly, Depressed, Antagonistic, Disease. Bonds: Rich. Occupation: Miller

Voice: Low and grunting

Attributes [hide]

Trym Read, Male Human Warrior 6
Medium (5'7") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 31 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 9 (-1)11 (+0) 11 (+0)10 (+0)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3

Possessions: 100 gp. Fiery yellow corundum (1600 gp). Golden yellow topaz (700 gp). Coral (120 gp). Citrine (50 gp).


Social Check DCs


Gerald Cornish, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he usually wears his yellow robe and has his pickaxe always slung over his shoulder. He keeps his long golden hair kept up in a rat tail. He wears a mask on his face.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He takes great joy in being the best Barkeep in town.

History: Gerald was born the youngest of three triplets. He helped his mother out around the business and became quite the natural. In the meantime he has taken over work as a Barkeep and occasionally as a mercenary.

Motivation: To share knowledge with the world; and wants to raise his children well

Ideals: Logical. Flaws: Depressed. Bonds: Job, Family, Adventurer. Occupation: Barkeep

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Gerald Cornish, Male Human Warlock 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)13 (+1) 11 (+0)16 (+3)
Skills Acrobatics +2, Intimidation +5
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112220

Possessions: Amber (110 gp). Red garnet (110 gp). Rock crystal (30 gp).


Social Check DCs


Simon Spalding, Male Human [Permalink]

Personal [hide]

Description: With pastel face paint in a stripe pattern across his face, he wears a brown costume with the symbols of his god on his torso. He has a long silver beard with little hanging trinkets. His amber unseeing eyes seem to look past you.

Personality: Overbrimming with self-confidence, Simon isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: His mother raised him in a mountain cabin. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. After a long history of fighting, Simon and his spouse have recently divorced.

Motivation: To share knowledge with the world.

Ideals: Impeccable, Logical. Flaws: Disease, Antagonistic. Bonds: Nature. Occupation: Armorer

Voice: pre-pubescent

Attributes [hide]

Simon Spalding, Male Human Monk 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 9 (-1)13 (+1) 12 (+1)14 (+2)
Skills Acrobatics +3, Nature +3
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +3

Possessions: 400 gp.


Social Check DCs


Norman Adley, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He keeps his brown hair in a pixie cut. His skin is flawless and his amber eyes scan people very quickly.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He has a habit of throwing himself into exceedingly dangerous situations.

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Slave Trader hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: His religion dominates his actions; and wants to work out more often

Ideals: Athletic. Flaws: Shy, Impulsive. Bonds: Attractive, Poor. Occupation: Slave Trader

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Norman Adley, Male Human Aristocrat 4
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 20 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 10 (+0)12 (+1) 10 (+0)14 (+2)
Skills Investigation +3, Sleight of Hand +0
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs

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