Godfrey Ansley, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he wears a simple black robe with yellow stripes complete with hood, and is pretty ugly. His red hair is lengthy and is close to two feet long. He has gleaming, smiling hazel eyes.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He takes great joy in being the best Brewer in town.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He struck it rich when he found rare goods in large quantities. He became a Brewer soon after.
Motivation: To be a Marshal again; and sabotage a competitor
Ideals: Athletic, Gifted. Flaws: Ugly. Bonds: Job, Rich. Occupation: Brewer
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 10 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 10 (+0) | 11 (+0) | 17 (+3) | 5 (-3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 300 gp.
Richard Marston, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy brown stubble. He does not wear sleeves and tends to eschew shirts when he can avoid it. He has a hunchback. He has brown hair. His blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Stoic and calm, he prefers to meditate than take action. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He inherited the family business which he has now maintained for 15 years.
Motivation: Balancing his hectic life and new Body Guard responsibilities is difficult; and further expansion of business
Ideals: Disciplined, Gifted. Flaws: Ugly. Bonds: Rich, Job. Occupation: Body Guard
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 20 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 12 (+1) | 11 (+0) | 6 (-2) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 3 |
Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.
Geoffrey Chester, Male Human [Permalink]
Personal [hide]
Description: An older man who wears suspenders and pastel workpants. His shirt is green, and he wears a heavy pastel leather apron most of the time, he is not a threatening figure. He has shaved his head bald. His skin is flawless and his brown eyes scan people very quickly.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He has a habit of throwing himself into exceedingly dangerous situations.
History: Born to a pair of adventurers, Geoffrey grew up listening to his father's many stories. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He was granted divine powers by his dying brother.
Motivation: He desires power and/or immortality; and to prove his worth to the world
Ideals: Gifted. Flaws: Antagonistic, Impulsive. Bonds: Attractive, Adventurer. Occupation: Mortician
Voice: Stutters
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 57 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 12 (+1) | 14 (+2) | 15 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Draconic
Attacks Melee +1 / 2d6-2, Ranged +4 / 2d6+1, Grapple +5
Possessions: 400 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Hubert Wordsworth, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears tight fitting clothing which further accentuates his frame. He has chestnut hair. His face is covered beneath a completely black helmet.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He plays an instrument quite well.
History: He was born blind and as such lacked many opportunities for work. Cursed with lycanthropy at a very young age, Hubert has worked very hard to control his curse. He has never given up on his writing dream.
Motivation: He is not mentally stable, and does not behave rationally.
Ideals: Artistic. Flaws: Emotional, Insane, Disease. Bonds: Attractive. Occupation: Architect
Voice: Voice breaks
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 30 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 12 (+1) | 16 (+3) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Auran, Goblin, Gnoll
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 36000 sp. Aquamarine (800 gp). Zircon (50 gp).
Randal Hadlee, Male Human [Permalink]
Personal [hide]
Description: With black face paint in a stripe pattern across his face, he wears dull black sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed warhammer, just in case. He has a small bristly mustache and wavy silver hair. His eyes are likewise blue. His teeth are yellowed and unaligned.
Personality: He is irascible and easily irritated. He is lazy and tries to find solutions quickly.
History: Randal was born into a poor family. Growing up, he dreamt of becoming a Sorcerer, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. Through the years after Randal was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Randal's mother didn't care for him much, and the feeling was mutual. He is searching for what he claims is his rightful reward.
Motivation: He has passion for adventuring and risk; and obtaining odd cultural human artifacts is his passion
Flaws: Ugly, Antagonistic, Lazy. Bonds: Poor, Adventurer. Occupation: Beggar
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 14 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 11 (+0) | 10 (+0) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 |
Possessions: 600 gp.
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