Simon Watson, Male Human [Permalink]
Personal [hide]
Description: The dark-skinned man stands 5'0" and likes to wear tan tank tops with yellow pants. His golden hair is cut short. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.
Personality: Aggressive, abrasive, and angry, Simon embodies much of what other species detest in the Humans. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: He was born in the south. He helped his mother out around the business and became quite the natural. After a long history of fighting, Simon and his spouse have recently divorced.
Motivation: He's repulsed by the PC; and he is unsatisfied with his job
Flaws: Antagonistic. Bonds: Attractive, Job, Immigrant, Religious. Occupation: Knight
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 22 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 5 (-3) | 14 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Goblin, Terran
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 200 gp. Banded agate (11 gp). Star rose quartz (40 gp). Rhodochrosite (11 gp). Aquamarine (300 gp).
Lance Law, Male Human [Permalink]
Personal [hide]
Description: He is an average looking western male in his early mid-life. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His blonde hair is greying along the sides and has receded to reveal a widow's peak. His half smiles and brown eyes are beguiling and draw you in.
Personality: He is happy with his job as a Carpenter. He turns his eye from what people do, preferring to live and let live. He has a minor phobia of water and hates getting wet.
History: He was born the only child of a wealthy merchant. Like his mother and his sister before him, after school he went straight into learning to become a Carpenter. He tends to his Carpenter job now, and dutifully fulfills any obligations he has.
Motivation: He is wracked by social anxiety.
Ideals: Entrepeneur. Flaws: Fearful. Bonds: Attractive, Job. Occupation: Carpenter
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 39 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 10 (+0) | 15 (+2) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Ignan, Sylvan
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
Possessions: 4000 sp. Lapis lazuli (5 gp). Deep blue spinel (1300 gp). Golden yellow topaz (1300 gp).
Drogo Everleigh, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man is dressed in an above average manner. His chestnut hair is cut short with large spiked bangs in the front. His eyes are likewise blue. His teeth are white and perfect.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Drogo was raised in a hard working conservative environment. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has achieved small success as a Sculptor.
Motivation: He seems to be bored by most things; and he'd like to take his coworkers down a peg
Flaws: Mundane, Antagonistic, PTSD. Bonds: Attractive, Job. Occupation: Sculptor
Voice: Russian accent
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 38 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 10 (+0) | 11 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 |
Possessions: 1200 gp.
Reynard Emsworth, Male Human [Permalink]
Personal [hide]
Description: 5'10" and lanky with angular features, he is an attractive figure. He is well dressed, constantly wearing a black suit, pastel shirt, and brown tie. He sports a long black beard, and similarly colored long hair. He has a tattooed face.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.
History: His mother raised him in a mountain cabin. He was an apprentice working in his father's forge. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.
Motivation: Many goblins want him driven away; and to be a apothecary again
Ideals: Joker. Bonds: Attractive, Enemies, Nature, Job. Occupation: Cook
Voice: Sleepy voice
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 53 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 17 (+3) | 16 (+3) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Draconic, Gnome
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
Possessions: 100 gp. Jasper (80 gp). Jasper (80 gp). Chrysoprase (80 gp). 1 Masterwork Musical instrument. 1 Healer’s kit.
Ralf Hale, Male Human [Permalink]
Personal [hide]
Description: This malnourished man is dressed in a clean black cloak covering his clean studded leather. With bright red hair and a scraggly beard. His eyes are hazel and beady.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He also is a firm believer in the manly ideal.
History: Born to a pair of adventurers, Ralf grew up listening to his mother's many stories. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He's looking for his big break; and obtaining odd cultural human artifacts is his passion
Flaws: Ugly, Antagonistic, Impulsive. Bonds: Poor, Adventurer. Occupation: Masseuse
Voice: Spanish accent
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 8)
Armor Class 11
Hit Points 17 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 9 (-1) | 7 (-2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 |
Possessions: 100 pp. 1 Minor magic item. 1 Minor magic item.
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