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Advanced [show]


Balimaar Windsor, Male Human [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society, and he perpetually has his halberd ready. He wears his chestnut hair up. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Gifted from a young age, Balimaar studied abroad. After coming to the age of reason, Balimaar took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted martial powers by his dying sister.

Motivation: He's looking for his big break; and to reunite with his old friends

Ideals: Fighting, Joker, Gifted. Bonds: Rich, Adventurer. Occupation: Doctor

Voice: Prounounces S like Z

Attributes [hide]

Balimaar Windsor, Male Human Wizard 5
Medium (6'2") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 16 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 10 (+0)12 (+1) 10 (+0)15 (+2)
Skills History +4, Insight +3
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12432

Possessions: 200 gp. Fiery yellow corundum (1400 gp). Bloodstone (70 gp). Tiger eye turquoise (15 gp).


Social Check DCs


Anthony Mitchell, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man prefers to wear flannel. His chestnut hair is long and unkept. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.

Personality: He can speak with the recently deceased. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Anthony was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. Ostracized due to the psionic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: A need for knowledge about a nearby landmark; and he's looking for his big break

Ideals: Gifted. Flaws: Ugly. Bonds: Military, Poor, Adventurer. Occupation: Detective

Voice: Speaks fast with a slight lisp

Attributes [hide]

Anthony Mitchell, Male Human Fighter 4
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 42 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 17 (+3)16 (+3) 13 (+1)13 (+1)
Skills Nature +5, Survival +3
Senses Passive Perception 11
Languages Common, Terran, Elven, Aquan
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 400 gp. Hematite (7 gp). Iolite (50 gp).


Social Check DCs


Dean Badger, Male Human [Permalink]

Personal [hide]

Description: This man wears a simple grey robe with white stripes complete with hood. He has a penchant for wearing a ring with an oversized emerald on his right hand. His moppish blonde hair is in a traditional bowl cut. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is used to getting what he wants. In part because he is a meticulous planner.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He struck it rich when he found rare goods in large quantities. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Money/treasure; and he seems to be bored by most things

Ideals: Professionalism. Flaws: Ugly, Depressed, Mundane. Bonds: Rich. Occupation: Sailor

Voice: Speaks through clenched teeth

Attributes [hide]

Dean Badger, Male Human Bard 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 22 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)12 (+1) 9 (-1)12 (+1)
Skills History +3, Perception +1
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 400 gp. 1 Breastplate. 1 Masterwork Heavy wooden shield.


Social Check DCs


Charles Wellington, Male Human [Permalink]

Personal [hide]

Description: This man likes to wear darkened spectacles and heavy clothing, no matter the weather, and sports empty pouches on his belt. His chestnut hair is kept up in a ponytail inside a broad hat. His hazel eyes have a joyful gleam in them most of the time.

Personality: He acts crazy and hedonistic. Further he is a bit of a stoner and is frequently out of it.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He got away from his former life and has fallen to alcoholism.

Motivation: He's attracted to the PC; and he would like to get married and retire

Flaws: Hedonist, Addict, Disease. Bonds: Rich, Has a crush. Occupation: Miller

Voice: Cold and demanding tone

Attributes [hide]

Charles Wellington, Male Human Rogue 5
Medium (6'3") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 17 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 9 (-1)16 (+3) 9 (-1)11 (+0)
Skills Animal Handling +2, Athletics +3
Senses Passive Perception 9
Languages Common, Halfling, Gnome, Dwarven
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +3

Possessions: 6000 sp. Hematite (9 gp). Amber (40 gp).


Social Check DCs


Gerald Hale, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he has the majority of his body covered in plate. His red hair is cut jaggedly and amateurishly. His green eyes dart from person to person to random spaces in the air.

Personality: Gerald speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He believes the world needs to unite to get rid of orcs once and for all.

History: He got into the Detective business at a young age. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He now owns his own business.

Motivation: He'd like to take his coworkers down a peg; and expand his business

Ideals: Impeccable. Flaws: Disease. Bonds: Enemies, Job. Occupation: Detective

Voice: Tuts and clicks tongue

Attributes [hide]

Gerald Hale, Male Human Paladin 4
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 9 (-1)16 (+3) 6 (-2)8 (-1)
Skills Investigation +5, Stealth +4
Senses Passive Perception 8
Languages Common, Orc, Draconic, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs

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