Balimaar Sutton, Male Human [Permalink]
Personal [hide]
Description: He wears light armors faded through time and improper care. He carries with him a set of halberds on his belt, each one with a emerald on the hilt. With a patchy auburn beard and wild auburn hair. His hazel eyes are slightly larger than normal.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Born in the south to a Barrister, Balimaar learned a great deal about his mother's area of expertise. He made a point of taking high paying jobs and getting most of it up front. He has achieved small success as a Barrister.
Motivation: He has passion for adventuring and risk.
Ideals: Fighting. Flaws: Secretive. Bonds: Adventurer, Job. Occupation: Barrister
Voice: Whispers
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 28 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 12 (+1) | 11 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 1 | 0 | 0 |
Possessions: 200 gp. Pink pearl (160 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Rolf Staurheim, Male Human [Permalink]
Personal [hide]
Description: He wears tattered old clothes. His broad hat is riddled with cuts and holes. He has a tattooed face.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Armorer arts, while his father instructed him in etiquette, music and courtly manner. Like his mother and his sister before him, after school he went straight into learning to become a Armorer. He now mingles about in high society.
Motivation: He is unsatisfied with his job.
Flaws: Ugly, Antagonistic, Fearful. Bonds: Rich, Job. Occupation: Armorer
Voice: Booming voice
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 31 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 14 (+2) | 9 (-1) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
Possessions: 800 gp. Brown-green garnet (130 gp).
Everard Ryley, Male Human [Permalink]
Personal [hide]
Description: He has a missing left arm. He is wearing a long, tan, dusty cloak. With bright red hair and a scraggly beard. This brown eyed southerner is not easily forgotten.
Personality: This man loves painting and to teach people painting more than just about anything. He is a ruthless business man, a trait he acquired from his mother.
History: He was born the only child of a wealthy merchant. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Everard fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Further expansion of business; and he is unsatisfied with his job
Ideals: Artistic, Entrepeneur, Gifted, Fighting. Bonds: Job. Occupation: Bounty Hunter
Voice: Thin and wheezing
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 8)
Armor Class 10
Hit Points 33 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 10 (+0) | 11 (+0) | 15 (+2) | 15 (+2) |
Senses Passive Perception 15
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 1100 gp. Carnelian (60 gp). 1 Minor magic item. 1 Minor magic item.
Henry Upton, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears a red shirt with thin green vertical stripes and brown pants. He sports a long black beard, and similarly colored long hair. He has gleaming, smiling green eyes.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He was born to loving parents in a slum to the east. In his 11th year, his parents were killed by a illithids raid, leaving Henry alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by illithids. Henry was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.
Motivation: Someone believes him a fraud; and wants to work out more often
Ideals: Athletic, Philantrophist. Flaws: Antagonistic. Bonds: Poor, Enemies. Occupation: Guard
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 21 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 15 (+2) | 11 (+0) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 2300 sp.
Solomon Stapleton, Male Human [Permalink]
Personal [hide]
Description: He wears a tan vest and prefers white and yellow shirts. His boots appear to have been at one point steel toed but are quite worn down. His hair is short and auburn. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Solomon wants to be seen as a stoic, levelheaded, noble Aristocrat, so he tries to act the part. He does a good job, for the most part... He also is a firm believer in the manly ideal.
History: His father raised him in a mountain cabin. A gypsy cursed him at a young age, leading to his ugly appearance. He's since become an addict/alcoholic.
Motivation: To prove his worth to the world.
Ideals: Disciplined. Flaws: Ugly, Addict, Impulsive. Bonds: Nature. Occupation: Jeweler
Voice: Draws out vowels
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 22 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 15 (+2) | 9 (-1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp.
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