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NPC Generator

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Advanced [show]


Aldous Rodney, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears tight fighting clothing, which leaves very little to the imagination. His brown hair is smooth and relatively long. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is lazy, self-centered, vain, and jealous.

History: Aldous was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Doctor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Aldous fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and sabotage a competitor

Ideals: Fighting, Persistence. Flaws: Selfish. Bonds: Poor, Attractive. Occupation: Doctor

Voice: Excited and jittery

Attributes [hide]

Aldous Rodney, Male Human Warrior 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 16 (+3)9 (-1) 12 (+1)14 (+2)
Skills Performance +4, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Anthony Mori, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'4". He wears a white small hat and white clothes. His auburn hair is lengthy and is close to two feet long. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is a bit of a xeno-phobe, disliking non-Humans.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His childhood dream was to be a Tanner, but he was a colossal failure. He hasn't been sleeping well lately.

Motivation: He is unsatisfied with his job; and marry his sister to traveling adventurers

Ideals: Philantrophist. Flaws: Insomniac, Racist. Bonds: Slave, Job, Family. Occupation: Mortician

Voice: Speaks like tongue is numb

Attributes [hide]

Anthony Mori, Male Human Druid 4
Medium (6'4") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 14 (+2)6 (-2) 13 (+1)14 (+2)
Skills Investigation +0, Nature +0
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 30 pp.


Social Check DCs


Gomory Blakely, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'3". He is wearing a long, pastel, dusty cloak. He sports a long golden beard, and similarly colored long hair. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He always tries to repair and not replace. It was this mentality that drove him into the Tanner business.

History: The child of northern immigrants he idolized his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has never given up on his singing dream.

Motivation: Doesn't want to be a Tanner and was forced into it by his family; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Persistence, Artistic. Flaws: Ugly. Bonds: Immigrant, Family. Occupation: Tanner

Voice: Sensual and smooth

Attributes [hide]

Gomory Blakely, Male Human Expert 5
Medium (6'3") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 16 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 11 (+0)15 (+2) 6 (-2)12 (+1)
Skills History +5, Nature +5
Senses Passive Perception 8
Languages Common, Aquan, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 800 gp. Black velvet mask with numerous citrines (130 gp).


Social Check DCs


Kyle Hackney, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured, and a wedding ring on his left hand. His black hair is thinning but still full. His eyes are violet and catlike.

Personality: He is irascible and easily irritated. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Kyle was born into a poor family. Growing up, he dreamt of becoming a Druid, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Druid in service of a powerful lord somewhere. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To reunite with his old friends; and he's looking for his big break

Ideals: Gifted. Flaws: Antagonistic. Bonds: In love, Adventurer, Poor. Occupation: Layabout

Voice: Pronounces O like U

Attributes [hide]

Kyle Hackney, Male Human Druid 6
Medium (6'4") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 21 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 7 (-2)8 (-1) 13 (+1)9 (-1)
Skills Athletics +1, Medicine +4
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 2d6-2, Ranged +5 / 2d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125332

Possessions: Sardonyx (20 gp). Zircon (20 gp). Deep blue spinel (400 gp). Golden pearl (70 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ralf Carlisle, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears an old set of leather armor, nicked and torn by the ravages of time and battle. His golden hair is cut short with large spiked bangs in the front. His ears are large.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He has a small toy that he constantly fidgets with.

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Animal Trainer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He got away from his former life and has fallen to alcoholism.

Motivation: He feels kind of lost in life.

Flaws: Ugly, Depressed, Addict. Bonds: Poor. Occupation: Animal Trainer

Voice: Forgets to breathe while speaking

Attributes [hide]

Ralf Carlisle, Male Human Wizard 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 15 (+2)13 (+1) 10 (+0)11 (+0)
Skills Performance +2, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 400 gp. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs

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