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NPC Generator

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Advanced [show]


Hugh Clive, Male Human [Permalink]

Personal [hide]

Description: He wears professional attire. He has shaved his head bald. His hazel eyes are passionate and lively.

Personality: He likes to make people angry or surprised. He is obsessed with his god.

History: He was born in a small forest village. He worked as a nervous Priest and found it very stressful. He has worked as a Priest like his father before him.

Motivation: He has a rivalry with the Church that dominates his actions; and to be a bookbinder again

Flaws: Antagonistic. Bonds: Attractive, Religious, Nature, Job. Occupation: Priest

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Hugh Clive, Male Human Cleric 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 11 (+0)9 (-1) 17 (+3)13 (+1)
Skills Insight +5, Medicine +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342100000

Possessions: 100 gp.


Social Check DCs


Nicholas Hadlee, Male Human [Permalink]

Personal [hide]

Description: This man is wearing colorful clothing, dressed as a Navigator. He is muscular with a powerful set of arms. His blonde hair is styled in orderly dreadlocks. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He receives visions of the future at random moments

History: He is the product a well kept family trust fund and as such has never really known need. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He was granted necromantic powers by his dying brother.

Motivation: Revenge; and he doesn't get along with people that don't share his tastes

Ideals: Gifted, Impeccable. Bonds: Attractive, Rich, Enemies. Occupation: Navigator

Voice: Sore throat, cough

Attributes [hide]

Nicholas Hadlee, Male Human Bard 5
Medium (6'2") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 24 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 11 (+0)14 (+2) 11 (+0)12 (+1)
Skills Athletics +6, Intimidation +4
Senses Passive Perception 10
Languages Common, Sylvan, Goblin
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333100

Possessions: 60 pp.


Social Check DCs


Everard Gentry, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. Beneath his clothing is a huge mess of scar tissue. He has a very tight haircut. He has gray eyes and a blue hat with a black feather.

Personality: Overbrimming with self-confidence, Everard isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is a logical person and will generally grow upset if things defy logic and science.

History: Born to a poor family in the city he treasured whatever gifts he got. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He seems to be bored by most things; and he is terrified, and will act out of fear

Ideals: Impeccable, Logical. Flaws: Fearful, Mundane. Bonds: Slave, Poor. Occupation: Merchant

Voice: Rhymes sentences (sorry)

Attributes [hide]

Everard Gentry, Male Human Fighter 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 9 (-1)10 (+0) 14 (+2)13 (+1)
Skills Investigation +2, Sleight of Hand +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp.


Social Check DCs


Anselm Kirby, Male Human [Permalink]

Personal [hide]

Description: He wears white painted combat armor at almost all times. His skin is fair and his fingers are delicate and long. He has a very tight haircut. He is very pretty but has cold, dead eyes.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He misses his home and complains about the freezing weather, even in summer.

History: When he was but 4 years old his parents immigrated from the south. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and to pay off his debts

Ideals: Justice. Bonds: Attractive, Immigrant, Debt. Occupation: Shepherd

Voice: Pirate accent

Attributes [hide]

Anselm Kirby, Male Human Adept 5
Medium (6'5") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 34 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)14 (+2) 11 (+0)5 (-3)
Skills Acrobatics +4, Insight +3
Senses Passive Perception 10
Languages Common, Dwarven, Aquan
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 500 gp. Chrysoprase (60 gp). Alexandrite (300 gp).


Social Check DCs


Bertram Windsor, Male Human [Permalink]

Personal [hide]

Description: With violet face paint in a stripe pattern across his face, he wears a brown collared shirt and white pants. He accessorizes with a violet scarf around the waist and a strap diagonally across his shirt. He has moderate length white hair. His gray eyes peer out from beneath his small brown hat.

Personality: He loves telling others what to do and how they should feel about things. He is harsh and unforgiving.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His family was turned out during the war. He and his family wandered north to less war torn lands. He moves from town to town, unable to find a place to settle.

Motivation: Further expansion of business; and to be a bookbinder again

Ideals: Opinionated. Flaws: Antagonistic, PTSD. Bonds: Immigrant, Job. Occupation: Ruler

Voice: Booming voice

Attributes [hide]

Bertram Windsor, Male Human Commoner 4
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 16 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 11 (+0)16 (+3) 12 (+1)11 (+0)
Skills History +5, Survival +3
Senses Passive Perception 11
Languages Common, Halfling, Undercommon, Dwarven
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3

Possessions: 400 gp. Jet (120 gp). Alexandrite (900 gp). Jet (120 gp).


Social Check DCs

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