Roger Vance, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears a shirt that is too small, which lets his gut show, with a ratty white coat over it. He wears a top hat to cover his moderate length chestnut hair. His face is covered beneath a completely black helmet.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He got into the Painter business at a young age. Like his father and his brother before him, after school he went straight into learning to become a Painter. He has set out to sabotage the competition.
Motivation: Meet up once more with his childhood friend.
Flaws: Ugly, Antagonistic. Bonds: Adventurer, Job. Occupation: Painter
Voice: Russian accent
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 10 (+0) | 13 (+1) | 13 (+1) | 7 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0
Possessions: 400 gp.
Adam Garfield, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears bulky white painted plate armor. His auburn hair is braided into rings. His skin is flawless and his hazel eyes scan people very quickly.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He cannot resist a sob story and will often dote over anyone who has one.
History: Born in a small village he learned the ways of the warrior from his father. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He's also a talented Banker, but doesn't like to broadcast it.
Motivation: To unite with his sister; and doesn't want to be a shoemaker and was forced into it by his family
Ideals: Philantrophist, Fighting. Bonds: Attractive, Job, Family. Occupation: Shoemaker
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 28 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 15 (+2) | 13 (+1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 | 3 | 2 |
Possessions: 30000 cp. Alexandrite (1600 gp). Eye agate (14 gp).
Anthony Thorpe, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears an entirely black suit with brown socks and a vest with buckled shoes. His white hair and beard is wavy and long. He wears round tiny glasses practically rammed into his face.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: He got into the Dilettante business at a young age. After coming to the age of reason, Anthony took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has achieved small success as a Dilettante.
Motivation: Sabotage a competitor; and to be a marshal again
Ideals: Philantrophist, Gifted. Flaws: Antagonistic. Bonds: Mentor, Job. Occupation: Dilettante
Voice: Slurs words
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 19 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 13 (+1) | 10 (+0) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 100 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Gilbert Rowley, Male Human [Permalink]
Personal [hide]
Description: 5'3" and lanky with angular features, he is an attractive figure. He is generally shirtless and showing off his tattooed chest. His white hair is lengthy and is close to two feet long. He wears large thick round spectacles.
Personality: He likes to make people angry or surprised. He also has developed a complete distrust of the Gardener profession.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. In his 17th year, his parents were killed by a drow raid, leaving Gilbert alone in the world. After a stint in an orphanage, he was adopted. He ran away from his former home and has been making his living as a Unemployed for the past few years.
Motivation: Doesn't want to be a Unemployed and was forced into it by his family; and his spouse's relatives view him with great suspicion
Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Job, Enemies, Family. Occupation: Unemployed
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 35 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 12 (+1) | 16 (+3) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Infernal, Celestial, Dwarven
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
Possessions: 100 gp.
Don Myerscough, Male Human [Permalink]
Personal [hide]
Description: He stands about 6'3" and wears suspenders and green workpants. His shirt is blue, and he wears a heavy green leather apron most of the time. His left hand appears badly burned and disfigured. His golden hair is braided into rings. He tend to wears goggles to shield his eyes.
Personality: He snorts whenever he laughs or is feeling confident. He enjoys reading and quiet.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He is greedy; and he has money and likes to spend it
Ideals: Logical. Flaws: Mundane, Fearful. Bonds: Rich. Occupation: Priest
Voice: Gruff and masculine
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 19 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 17 (+3) | 9 (-1) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 300 gp. Carved harp of exotic wood with ivory inlay and zircon gems (300 gp).
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