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Advanced [show]


Anselm Ainsworth, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, tan cloak, and carries scimitars. His brown hair is greasy and uncared for. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He has a minor phobia of water and hates getting wet.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He moves from town to town, unable to find a place to settle.

Motivation: He feels threatened by others.

Ideals: Fighting. Flaws: Ugly, Selfish, Fearful, Disease. Bonds: Immigrant. Occupation: Assassin

Voice: Raspy

Attributes [hide]

Anselm Ainsworth, Male Human Ranger 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 9 (-1)16 (+3) 11 (+0)10 (+0)
Skills Perception +2, Stealth +3
Senses Passive Perception 13
Languages Common, Infernal, Giant, Halfling
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 16000 cp.


Social Check DCs


Peter Fawcett, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a black collared shirt and grey pants. He accessorizes with a tan scarf around the waist and a strap diagonally across his shirt. He is bald on top and has large golden tufts of hair around his ears. This hazel eyed easterner is not easily forgotten.

Personality: He never swears and excessively uses polite adverbs when speaking. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Peter was born in the east. At a young age he loved to build and create. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He has a rivalry with the Church that dominates his actions; and human compassion

Ideals: Optimist, Persistence. Flaws: Ugly, Racist. Bonds: Religious. Occupation: Glassblower

Voice: Speaks like tongue is numb

Attributes [hide]

Peter Fawcett, Male Human Paladin 10
Medium (6'3") Human, Lawful Good (CR 10)
Armor Class 12
Hit Points 66 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 8 (-1)8 (-1) 18 (+4)16 (+3)
Skills Animal Handling +8, Athletics +5
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1601100

Possessions: 160 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Heward Windsor, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears tight fitting clothing which further accentuates his frame. He has moderate length auburn hair. His half smiles and hazel eyes are beguiling and draw you in.

Personality: Eccentric and domineering, Heward will drive conversation. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Server arts, while his father instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has been a successful dealer in antiques buying low and selling high.

Motivation: He has a rivalry with the Church that dominates his actions; and money/treasure

Ideals: Extrovert, Philantrophist, Entrepeneur. Bonds: Attractive, Rich, Religious. Occupation: Server

Voice: Relaxed voice

Attributes [hide]

Heward Windsor, Male Human Commoner 5
Medium (5'11") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 12 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 10 (+0)11 (+0) 9 (-1)5 (-3)
Skills Acrobatics +6
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +6

Possessions: Just what you see.


Social Check DCs


Peter Staurheim, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears tight fighting clothing, which leaves very little to the imagination. He wears his hair in dreadlocks. His eyes are amber and beady.

Personality: Aggressive, abrasive, and angry, Peter embodies much of what other species detest in the Humans. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Peter was born the youngest of three triplets. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has since lost track of the people in his past.

Motivation: Retire the richest man in the east; and regain custody of his daughter

Ideals: Fighting, Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Family. Occupation: Unemployed

Voice: Spits and sputters

Attributes [hide]

Peter Staurheim, Male Human Monk 4
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 11 (+0)14 (+2) 12 (+1)10 (+0)
Skills Arcana +4, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Sylvan, Auran
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 300 gp. Rhodochrosite (10 gp). 1 Healer’s kit. 1 Superior lock. 1 Simple lock. 1 Good lock.


Social Check DCs


Justin Holton, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and is well dressed, but even with his fine clothing he looks run-down. His hair is always cut to a buzz. His eyes are green.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His necromantic abilities were realized during a raid on his village. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: He is greedy; and he wants to get laid

Ideals: Gifted. Bonds: Guardian, Has a crush, Enemies, Rich. Occupation: Slave Trader

Voice: Laughs frequently while speaking

Attributes [hide]

Justin Holton, Male Human Rogue 4
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 34 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 18 (+4)15 (+2) 13 (+1)17 (+3)
Skills Arcana +4, Investigation +4
Senses Passive Perception 11
Languages Common, Undercommon, Auran
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs

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