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NPC Generator

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Simon Browning, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears many layers of old clothing at all times. His wide-brimmed hat is riddled with cuts and holes. He wears round tiny glasses practically rammed into his face.

Personality: Simon is depressed about a lot of things. He tends to be a nihilist. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Due to his spouse's obsession with being a Farmer they were divorced and he won custody of their daughter. He worked as a Sellsword, and he later adopted a second daughter.

Motivation: To reunite with his absent father; and he is terrified, and will act out of fear

Ideals: Artistic. Flaws: Ugly, Depressed, Fearful. Bonds: Poor, Family. Occupation: Sellsword

Voice: Low range voice

Attributes [hide]

Simon Browning, Male Human Wizard 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 20 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 17 (+3)13 (+1) 9 (-1)17 (+3)
Skills Acrobatics +1, Stealth +1
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 2300 sp.


Social Check DCs


Solomon Harlan, Male Human [Permalink]

Personal [hide]

Description: He wears grey trousers with yellow and violet striped suspenders. He wears various colorful collared shirts. He carries with him a set of glaives on his belt, each one with a jet on the hilt. He keeps his long black hair kept up in a rat tail. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born in the north, but his parents moved at a very young age to the south. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He left for the north, certain he would find work there.

Motivation: He's repulsed by the PC.

Ideals: Fighting, Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Immigrant. Occupation: Server

Voice: Scratchy, weak

Attributes [hide]

Solomon Harlan, Male Human Fighter 4
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 20 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 11 (+0)12 (+1) 9 (-1)14 (+2)
Skills Persuasion +4, Stealth +5
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 40000 sp. Citrine (50 gp).


Social Check DCs


Dustin Shirley, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a yellow costume with the symbols of his god on his torso. His hair is golden and curly. His eyes are gray.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. A true patriot, Dustin would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born a particularly ugly child, much to the horror of his parents. His father was a soldier and died while he was still young. Dustin was left his father's suit of armor and trained in its use and care. He struck the Spy job and began his own company from there.

Motivation: Nothing but the best is good enough for him; and sabotage a competitor

Ideals: Impeccable. Flaws: Antagonistic, Ugly. Bonds: Military, Job. Occupation: Spy

Voice: Russian accent

Attributes [hide]

Dustin Shirley, Male Human Wizard 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 10 (+0)14 (+2) 11 (+0)12 (+1)
Skills History +4, Survival +2
Senses Passive Perception 10
Languages Common, Giant, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 400 gp.


Social Check DCs


Gilbert Nibley, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has moderate length golden hair. His green eyes are slightly larger than normal.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Gilbert took refuge in the old dungeon and found the beat up shortspear and armor he uses now. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gilbert fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To share knowledge with the world; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic, Entrepeneur. Flaws: Shy. Bonds: Nature. Occupation: Hunter

Voice: Mumbles to self between sentences

Attributes [hide]

Gilbert Nibley, Male Human Bard 7
Medium (5'11") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 35 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)8 (-1) 14 (+2)10 (+0)
Skills Investigation +2, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 70 pp.


Social Check DCs


Hugh Lindsey, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a large brown jacket. He has a slight overbite and is overall scrawny. His golden hair is braided into rings. He has blue eyes.

Personality: Hugh is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He cannot resist a sob story and will often dote over anyone who has one.

History: He got into the Bowyer business at a young age. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He's also a talented Healer, but doesn't like to broadcast it.

Motivation: Wants to open a new tavern; and he has passion for adventuring and risk

Ideals: Extrovert, Philantrophist, Entrepeneur. Bonds: Job, Adventurer. Occupation: Bowyer

Voice: Italian accent

Attributes [hide]

Hugh Lindsey, Male Human Ranger 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)18 (+4) 8 (-1)10 (+0)
Skills Acrobatics +2, Arcana +6
Senses Passive Perception 9
Languages Common, Gnome, Aquan, Halfling, Ignan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs

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