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NPC Generator

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Advanced [show]


Rolf Hayden, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a brown vest and prefers green and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. His wide-brimmed hat is riddled with cuts and holes. He wears a mask on his face.

Personality: He is business-like. He takes instructions and follows them to the letter. He is obsessed with finding treasure.

History: Born in a small village he learned the ways of the warrior from his father. Rolf was born on a far eastern desert where he grew up under the tutelage of his father, an expert Miner. He has dedicated himself to building a better world.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he's looking for his big break

Ideals: Professionalism, Fighting. Flaws: Ugly. Bonds: Immigrant, Adventurer. Occupation: Miner

Voice: Tuts and clicks tongue

Attributes [hide]

Rolf Hayden, Male Human Druid 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 15 (+2)13 (+1) 14 (+2)13 (+1)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common, Undercommon
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 2300 sp. Moss agate (16 gp). Coral (160 gp).


Social Check DCs


William Gentry, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His hair is long and silver with streaks of red, and is pulled back with small black clips. His beard is red, braided, and well cared for. His eyes are likewise green. His teeth are white and perfect.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. Flattery will make him almost putty in your hands.

History: He comes from a rich southern family. He helped his father out around the business and became quite the natural. He now mingles about in high society.

Motivation: Money/treasure; and balancing his hectic life and new mercenary responsibilities is difficult

Ideals: Athletic. Flaws: Selfish. Bonds: Attractive, Job, Rich. Occupation: Mercenary

Voice: Laughs frequently while speaking

Attributes [hide]

William Gentry, Male Human Fighter 5
Medium (5'9") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 13 (+1)10 (+0) 9 (-1)12 (+1)
Skills Arcana +3, History +3
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Alex Barclay, Male Human [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He wears tight fighting clothing, which leaves very little to the imagination. His chestnut hair has been sun bleached extensively. His eyes are likewise blue.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure.

Ideals: Fighting. Flaws: Mundane, Insane. Bonds: Slave, Rich. Occupation: Fortune-teller

Voice: Creaky witch voice

Attributes [hide]

Alex Barclay, Male Human Wizard 5
Medium (6'0") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 5 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 6 (-2)8 (-1) 14 (+2)10 (+0)
Skills Animal Handling +5, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 800 gp.


Social Check DCs


Jocelyn Harper, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He is tall, broad shouldered and powerfully built. He is bald on top and has large silver tufts of hair around his ears. His gray eyes are passionate and lively.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He never wears the same outfit twice, unless he absolutely has to.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Doesn't want to be a Architect and was forced into it by his family; and obtaining odd cultural human artifacts is his passion

Ideals: Artistic. Flaws: Ugly. Bonds: Adventurer, Family, Military. Occupation: Architect

Voice: Shortens vowels

Attributes [hide]

Jocelyn Harper, Male Human Warlock 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 11 (+0)13 (+1) 10 (+0)12 (+1)
Skills Investigation +3, Persuasion +3
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112220

Possessions: 50 pp. Deep green spinel (110 gp). Eye agate (11 gp). Jet (110 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Godfrey Wade, Male Human [Permalink]

Personal [hide]

Description: He has a missing left leg. He prefers to wear blue clothing when he does not wear armor. His silver hair and beard is wavy and long. This gray eyed southerner is not easily forgotten.

Personality: He is very quiet and rarely speaks above a whisper. He takes great joy in being the best Mayor in town.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He's also a talented Gardener, but doesn't like to broadcast it.

Motivation: Meet up once more with his childhood friend; and balancing his hectic life and new mayor responsibilities is difficult

Flaws: Shy, Disease. Bonds: Job, Attractive, Adventurer. Occupation: Mayor

Voice: Hard of hearing, loud

Attributes [hide]

Godfrey Wade, Male Human Aristocrat 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)12 (+1) 10 (+0)12 (+1)
Skills Perception +2, Survival +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 100 gp.


Social Check DCs

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