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NPC Generator

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Advanced [show]


Balimaar Winthrop, Male Human [Permalink]

Personal [hide]

Description: He wears red leather gloves, a red jacket, and tight pants. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He keeps his long blonde hair kept up in a rat tail. His fierce blue eyes like to dwell on things.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: A powerful brothel owner made him what he is. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He inherited the family business which he has now maintained for 14 years.

Motivation: Wants to open a new tavern; and his religion dominates his actions

Bonds: Attractive, Job, Religious, Mentor. Occupation: Mayor

Voice: Dutch accent

Attributes [hide]

Balimaar Winthrop, Male Human Warlock 4
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 32 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)9 (-1) 13 (+1)15 (+2) 17 (+3)15 (+2)
Skills Acrobatics +1, Survival +5
Senses Passive Perception 13
Languages Common, Auran, Elven
Attacks Melee -1 / 1d10-3, Ranged +1 / 1d10-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322000

Possessions: 300 gp. Red garnet (130 gp). Aquamarine (1100 gp). Blue quartz (6 gp).


Social Check DCs


Diggory Holton, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'8" and is a bit bulky. He is very muscular particularly in the legs. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His hair is silver and very short. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He has had some formal music training, and achieved minor success. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Artistic, Justice. Bonds: Attractive, Military. Occupation: Barkeep

Voice: Whispers

Attributes [hide]

Diggory Holton, Male Human Paladin 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 18 (+4)11 (+0) 15 (+2)14 (+2)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: Large well-done wool tapestry (400 gp). 1 Half-Plate.


Social Check DCs


Theodoric Lindsey, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a tan vest and prefers pastel and violet shirts. His boots appear to have been at one point steel toed but are quite worn down, he is not a threatening figure. His broad hat is riddled with cuts and holes. He is baby faced.

Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Raised by wardens he was only a novice when brigands swooped upon their monastery and killed most of the order. In his 11th year, his parents were killed by a brigands raid, leaving Theodoric alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it; and he feels the way he acts is they only way to get by in the world

Ideals: Artistic, Impeccable. Flaws: Ugly. Bonds: Religious, Enemies. Occupation: Blacksmith

Voice: Soft and melodious

Attributes [hide]

Theodoric Lindsey, Male Human Cleric 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)13 (+1) 13 (+1)16 (+3)
Skills Arcana +3, Survival +3
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 20 pp. Silver comb with moonstones (300 gp). Fire opal pendant on a fine gold chain (400 gp).


Social Check DCs


Tim Hackney, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he tends to wear a white poncho over his likewise colored trousers and shirt. His hair is always cut to a buzz. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was born to a pair of big game hunters, but was frequently ill as a child. From there he went from mercenary job to mercenary job. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by vampirism.

Motivation: He wants to get laid; and he's attracted to the pc

Flaws: Insane, Terse, Disease. Bonds: Has a crush, Adventurer. Occupation: Knight

Voice: Nasally tone

Attributes [hide]

Tim Hackney, Male Human Expert 5
Medium (5'6") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 19 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 10 (+0)14 (+2) 9 (-1)13 (+1)
Skills Nature +5, Performance +4
Senses Passive Perception 9
Languages Common, Draconic, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Frederick Tindall, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'2" and does not wear sleeves and tends to eschew shirts when he can avoid it. His left hand appears badly burned and disfigured. His brown hair is unkempt and raggedy. He wears a mask on his face.

Personality: This man loves dancing and to teach people dancing more than just about anything. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Frederick was born into a poor family. Growing up, he dreamt of becoming a Expert, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Expert in service of a powerful lord somewhere. He found a children's book about a Human Expert who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Meet up once more with his childhood friend.

Ideals: Artistic. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Miller

Voice: Italian accent

Attributes [hide]

Frederick Tindall, Male Human Expert 4
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 25 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 17 (+3)11 (+0) 9 (-1)7 (-2)
Skills Arcana +2, History +2
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 38000 sp. Violet garnet (600 gp). Carnelian (40 gp). Coral (40 gp). 1 Minor magic item.


Social Check DCs

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