Diggory Emsworth, Male Human [Permalink]
Personal [hide]
Description: An older man who is wearing the road beaten gear of a warrior, he is not a threatening figure. His golden hair is greying along the sides and has receded to reveal a widow's peak. His brown eyes peer out from beneath his deerstalker white hat.
Personality: He acts crazy and hedonistic. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Diggory took refuge in the large cave and found the beat up sai and armor he uses now. He has set out to sabotage the competition.
Motivation: Sabotage a competitor; and he is compelled to act according to his religious beliefs
Ideals: Fighting. Flaws: Hedonist. Bonds: Rich, Nature, Job, Religious. Occupation: Hunter
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 17 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 10 (+0) | 8 (-1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 300 gp. Malachite (11 gp).
Miles Blakeley, Male Human [Permalink]
Personal [hide]
Description: With grey face paint in a stripe pattern across his face, he is dressed in a clean black cloak covering his clean studded leather. He has a small bristly mustache and wavy brown hair. His gray eyes dart from person to person to random spaces in the air.
Personality: Cocky and sure of himself, he believes he is the best Glassblower born in the past three hundred years. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: Miles hails from a village terrorized by orcs. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He's also a talented Baker, but doesn't like to broadcast it.
Motivation: Revenge.
Bonds: Job, Slave, Enemies, Military. Occupation: Glassblower
Voice: Smoker's lung
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 21 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 11 (+0) | 13 (+1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Just what you see.
Everard Heiser, Male Human [Permalink]
Personal [hide]
Description: He is wearing colorful clothing, dressed as a Doctor. He carries a battered trident and tarnished pickaxe as well. His head has been shaved. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.
Personality: He is extraordinarily eccentric. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Everard is combative with any and all who dare try his patience in the slightest.
History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He went to a religious school and was inspired by the priests there in charitable deeds. He is untrained/undisciplined, which makes him dangerous.
Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions
Ideals: Fighting, Justice, Gifted. Flaws: Ugly, Insane. Bonds: Religious. Occupation: Doctor
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 5)
Armor Class 8
Hit Points 41 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 7 (-2) | 12 (+1) | 14 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 16
Languages Common, Dwarven, Undercommon
Attacks Melee +3 / 2d4+0, Ranged +1 / 2d4-2, Grapple +0
Possessions: Malachite (8 gp). Moonstone (20 gp). Hematite (8 gp). Tiger eye turquoise (8 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Lance Hayley, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man wears black leather gloves, a black jacket, and tight pants, and a wedding ring on his right hand. His tied-back hair is auburn. He has gray eyes and a black hat with a brown feather.
Personality: He speaks before he thinks and is too direct. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: He was born in a small mountains village. He made a point of taking high paying jobs and getting most of it up front. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He wants to get laid; and to reunite with his old friends
Flaws: Impulsive. Bonds: In love, Has a crush, Adventurer, Nature. Occupation: Sellsword
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 5)
Armor Class 14
Hit Points 38 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 18 (+4) | 10 (+0) | 8 (-1) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +4
Possessions: 400 gp.
Kody Carlisle, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he sports green clothing, slightly heavier than average wear. He wears his silver hair up in a very large beehive style do. His skin is flawless and his brown eyes scan people very quickly.
Personality: He hates gnolls. He views them as having robbed his home of its proper glory. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Kody hails from a village terrorized by gnolls. Brilliant and gifted he never wanted to apply himself. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.
Motivation: Many gnolls want him driven away.
Ideals: Gifted. Flaws: Antagonistic, Insomniac. Bonds: Attractive, Enemies. Occupation: Detective
Voice: Loud with bravado
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 14 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 11 (+0) | 12 (+1) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +4
Possessions: Deep green spinel (140 gp). Blue quartz (9 gp). Star rose quartz (70 gp).
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