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Advanced [show]


Balimaar Halsey, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He likes to wear black tank tops with pastel pants. His black hair is greying along the sides and has receded to reveal a widow's peak. This gray eyed northerner is not easily forgotten.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. Flattery will make him almost putty in your hands.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To clean up the streets; and to reunite with his old friends

Ideals: Joker, Gifted. Flaws: Selfish. Bonds: Adventurer, Guardian. Occupation: Interpreter

Voice: Australian accent

Attributes [hide]

Balimaar Halsey, Male Human Commoner 5
Medium (5'8") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 26 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 14 (+2)11 (+0) 12 (+1)10 (+0)
Skills Arcana +3, Intimidation +3
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3

Possessions: 500 gp. Violet garnet (800 gp). Amber (150 gp). Lapis lazuli (8 gp).


Social Check DCs


Raymond Lester, Male Human [Permalink]

Personal [hide]

Description: He wears tattered old clothes, and he perpetually has his nunchaku ready. His brown hair is singed and shortened. He has gray eyes.

Personality: A deeply religious man he believes everything happens for a reason. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Religious, Mentor. Occupation: Stableman

Voice: Prounounces S like Z

Attributes [hide]

Raymond Lester, Male Human Fighter 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 13 (+1)14 (+2) 14 (+2)11 (+0)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common, Celestial, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 2700 sp.


Social Check DCs


Miles Hadley, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has a chestnut handlebar mustache and slicked back chestnut hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Eccentric and domineering, Miles will drive conversation. He feeds upon the attention of others.

History: Miles was born with his mother's beautiful face. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: Wants to work out more often; and he is not mentally stable, and does not behave rationally

Ideals: Athletic, Extrovert, Artistic. Flaws: Insane. Bonds: Attractive. Occupation: Dyer

Voice: Posh accent

Attributes [hide]

Miles Hadley, Male Human Paladin 6
Medium (5'8") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 38 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)11 (+0) 18 (+4)16 (+3)
Skills Athletics +5, Medicine +7
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501000

Possessions: 40 pp. Gold dragon comb with red garnet eye (1800 gp). Embroidered silk and velvet mantle with numerous moonstones (1600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trym Huxley, Male Human [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of his god around his neck, and a morningstar on his belt. His auburn hair is knotted and matted. He wears crescent spectacles with a black brim.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He does not believe in violence as a means to an end. He is a dedicated Roofer but believes his peers are too gung-ho.

History: Trym was born in the south. At a young age he loved to build and create. While studying, he fell in love. They married and had a daughter. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: His spouse's relatives view him with great suspicion; and his relatives are trying to arrange a marriage

Ideals: Fighting, Pacifist, Persistence. Bonds: Family, In love. Occupation: Roofer

Voice: Smoker's lung

Attributes [hide]

Trym Huxley, Male Human Druid 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 15 (+2)15 (+2) 9 (-1)12 (+1)
Skills Performance +3, Stealth +3
Senses Passive Perception 9
Languages Common, Sylvan, Aquan
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp.


Social Check DCs


Gerard Birkenhead, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He wears his hair in dreadlocks. His eyes are likewise gray. His teeth are white and perfect.

Personality: Abrasive and pushy, he has a hard time making friends. He is obsessed with finding treasure.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. There was a wharf not far from home where he often wandered off to fish. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He's looking for his big break; and meet up once more with his childhood friend

Flaws: Antagonistic. Bonds: Attractive, Adventurer, Rich, Nature. Occupation: Miner

Voice: Creaky witch voice

Attributes [hide]

Gerard Birkenhead, Male Human Barbarian 6
Medium (6'5") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 47 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)8 (-1) 9 (-1)14 (+2)
Skills Investigation +2, Nature +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 1000 gp. Ceremonial electrum dagger with a star ruby in the pommel (800 gp). A necklace of small pink pearls (1000 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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