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NPC Generator

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Advanced [show]


Geoffrey Yeardley, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and is wearing a long, black cloak. His hair is blonde and very short. He wears round tiny glasses practically rammed into his face.

Personality: He will rave to anyone who will listen. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born in the south, but his parents moved at a very young age to the east. Geoffrey was born on a far southern plains where he grew up under the tutelage of his mother, an expert Herbalist. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He is not mentally stable, and does not behave rationally; and he feels threatened by others

Ideals: Athletic. Flaws: Insane, Fearful. Bonds: Immigrant, Adventurer, Rich. Occupation: Herbalist

Voice: Soft and melodious

Attributes [hide]

Geoffrey Yeardley, Male Human Sorcerer 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 6 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 11 (+0)10 (+0) 11 (+0)8 (-1)
Skills Animal Handling +2, Persuasion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 300 gp.


Social Check DCs


Arnold Axton, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'6" and wears a well pressed and immaculate suit (or dress). His blonde hair is matted, messy, and big. His thin eyebrows rest above his beady green eyes.

Personality: Overbrimming with self-confidence, Arnold isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born to a pair of adventurers, Arnold grew up listening to his father's many stories. A gypsy cursed him at a young age, leading to his ugly appearance. He now travels the world, in search of power and loot.

Motivation: He desires power and/or immortality; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable, Extrovert, Fighting. Flaws: Ugly. Bonds: Adventurer. Occupation: Barber

Voice: Middle-eastern accent

Attributes [hide]

Arnold Axton, Male Human Rogue 5
Medium (5'6") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 18 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 11 (+0)17 (+3) 12 (+1)16 (+3)
Skills Insight +4, Stealth +4
Senses Passive Perception 11
Languages Common, Gnoll, Elven, Gnome
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 200 gp. Tiger eye turquoise (14 gp).


Social Check DCs


Aldous Winthrop, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'11" has a big stupid grin on his face most of the time. He is well dressed, but even with his fine clothing he looks run-down. His head has been shaved. His blue unseeing eyes seem to look past you.

Personality: He likes to make people angry or surprised. Around other people he will do his best to conceal his emotions and appear jolly.

History: A powerful necromancer made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He's repulsed by the PC; and he wants nothing more than to rejoin the army

Flaws: Ugly, Disease, Antagonistic, Shy. Bonds: Mentor. Occupation: Map Maker

Voice: Rhymes sentences (sorry)

Attributes [hide]

Aldous Winthrop, Male Human Fighter 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 10 (+0)11 (+0) 10 (+0)11 (+0)
Skills Sleight of Hand +5, Stealth +5
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2300 sp.


Social Check DCs


Gunter Tenley, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'4" and tends to wear a large white jacket. His left hand appears badly burned and disfigured. His brown hair is cut short. His face is scarred and worn.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born into a rich family. His parents enrolled him in a Rogue school at a young age so that he could practice his arcane talents. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Joker, Gifted. Flaws: Ugly, Disease. Bonds: Rich. Occupation: Tanner

Voice: Old Prospector

Attributes [hide]

Gunter Tenley, Male Human Rogue 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 23 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 16 (+3)16 (+3) 12 (+1)7 (-2)
Skills Athletics +5, Nature +5
Senses Passive Perception 11
Languages Common, Infernal, Auran, Abyssal
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +5

Possessions: 3200 sp.


Social Check DCs


Henry Lindsey, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears a green tunic with blue highlights, and long green pants that bunch up around his shoes. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. He has a dull look in his blue eyes.

Personality: He has always had a great fascination with Human culture. He is used to getting what he wants. In part because he is a meticulous planner.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Ostracized due to the druidic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He's since become an addict/alcoholic.

Motivation: He is wracked by social anxiety; and human compassion

Ideals: Professionalism, Gifted. Flaws: Racist, Addict, Fearful. Occupation: Bounty Hunter

Voice: Thin and wheezing

Attributes [hide]

Henry Lindsey, Male Human Monk 6
Medium (5'10") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 40 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 14 (+2)15 (+2) 14 (+2)11 (+0)
Skills Medicine +5, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Aquan, Goblin
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +0

Possessions: 900 gp. Jasper (80 gp). Onyx (80 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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