Patrick Spalding, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a weathered and beat up set of banded mail beneath an oversized brown coat. His red hair is smooth and relatively long. He has gleaming, smiling blue eyes.
Personality: Calm and collected, he is a well trained Adventurer. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He was born into a rich family. His father was a mechanic, and taught him how to fix just about anything. He ran away from his former home and has been making his living as a Adventurer for the past few years.
Motivation: He has money and likes to spend it.
Ideals: Persistence. Bonds: Job, Slave, Rich. Occupation: Adventurer
Voice: Whispers
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 23 (3d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 14 (+2) | 11 (+0) | 9 (-1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp. Peridot (60 gp). Violet garnet (500 gp).
Kody Fawcett, Male Human [Permalink]
Personal [hide]
Description: He has a large tan mantle and cape that has been intricately interwoven into his red robe, and carries spears. His red hair is cut short with large spiked bangs in the front. He has a tattooed face.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Sold as a small child to a brothel owner, Kody was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He worked as a nervous Bowyer and found it very stressful. He has worked as a Bowyer like his father before him.
Motivation: He is unsatisfied with his job.
Ideals: Fighting. Flaws: Insomniac, Secretive. Bonds: Mentor, Job. Occupation: Bowyer
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 7)
Armor Class 12
Hit Points 46 (7d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 14 (+2) | 13 (+1) | 10 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 4 | 3 | 2 | 1 |
Possessions: 3000 sp. Blue quartz (8 gp). Star ruby (1000 gp). Zircon (50 gp). Malachite (8 gp).
Randal Clifford, Male Human [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a sweet of some kind. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, marred by sweets. He wears his blonde hair up. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He misses his home and complains about the freezing weather, even in summer.
History: Randal lived on a farm with his mother, near the main road leading to a nearby town. His mother worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled mother and took his mother's old job. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: To unite with his sister; and his spouse's relatives view him with great suspicion
Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Family. Occupation: Seamstress
Voice: Mousy voice
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 14 (3d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 9 (-1) | 13 (+1) | 10 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 4 |
Possessions: 300 gp.
Heward Clare, Male Human [Permalink]
Personal [hide]
Description: This fat eastern man has a bulbous nose and wears a shirt that is too small, which lets his gut show, with a ratty green coat over it. His skin is also unnaturally pale. His brown hair has been sun bleached extensively. He has gleaming, smiling brown eyes.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He believes the world needs to unite to get rid of dire rats once and for all.
History: Born in the east to a Guard, Heward learned a great deal about his mother's area of expertise. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He now owns his own business.
Motivation: Someone believes him a fraud; and to reunite with his absent mother
Flaws: Ugly, Fearful. Bonds: Family, Enemies, Job. Occupation: Guard
Voice: Scandinavian accent
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 9)
Armor Class 9
Hit Points 85 (9d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 9 (-1) | 16 (+3) | 8 (-1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +2 / 3d4-1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: 160 pp. Jade (50 gp). Red spinel (50 gp). Black pearl (800 gp). Black pearl (800 gp). Jade (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Trym Watson, Male Human [Permalink]
Personal [hide]
Description: He is an average looking western male in his early mid-life. He wears an entirely grey suit with brown socks and a vest with buckled shoes. His black hair is cut short. His fair skin shows little sign of his aristocratic breeding.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is a ruthless business man, a trait he acquired from his mother.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Butcher work with an outfit from a few towns over. Butcher work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has worked as a Butcher like his mother before him.
Motivation: Retire the richest man in the west; and he is compelled to act according to his religious beliefs
Ideals: Entrepeneur. Flaws: Shy. Bonds: Attractive, Religious, Job. Occupation: Butcher
Voice: Spits words with contempt
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 22 (3d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 16 (+3) | 14 (+2) | 12 (+1) | 6 (-2) | 12 (+1) |
Senses Passive Perception 15
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 8 |
Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.
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