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NPC Generator

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Advanced [show]


Gomory Soames, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His hair is golden and very short. His violet eyes are passionate and lively.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He always tries to repair and not replace. It was this mentality that drove him into the Sailor business.

History: Gomory was born in the east. At a young age he loved to build and create. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Wants to have a good time and be beloved; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic, Optimist, Persistence. Bonds: Attractive. Occupation: Sailor

Voice: Low and grunting

Attributes [hide]

Gomory Soames, Male Human Warlock 8
Medium (5'3") Human, Chaotic Good (CR 8)
Armor Class 9
Hit Points 74 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 16 (+3)13 (+1) 14 (+2)17 (+3)
Skills Medicine +5, Religion +4
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +5 / 2d10+2, Ranged +2 / 2d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Roger Nash, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a well pressed and immaculate suit (or dress). His hair is short and auburn. His eyes, though not visible through his cowl, are gray.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was raised in a white middle class family as the only child. Roger was born on a far southern mountains where he grew up under the tutelage of his father, an expert Soapmaker. He left for the south, certain he would find work there.

Motivation: His relatives are trying to arrange a marriage; and to end his boredom

Ideals: Philantrophist. Flaws: Greedy, Mundane. Bonds: Immigrant, Family. Occupation: Soapmaker

Voice: Tuts and clicks tongue

Attributes [hide]

Roger Nash, Male Human Fighter 6
Medium (6'5") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 35 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 11 (+0)15 (+2) 14 (+2)6 (-2)
Skills Medicine +5
Senses Passive Perception 12
Languages Common, Auran, Goblin
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3

Possessions: 500 gp. Blue quartz (7 gp). Black pearl (1200 gp). Freshwater pearl (7 gp). 1 Full Plate.


Social Check DCs


Ernest Dayton, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears baggy green pantaloons and a tan scarf. He keeps his blonde hair in a pixie cut. His hazel unseeing eyes seem to look past you.

Personality: He is very quiet and rarely speaks above a whisper. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: He was born a particularly ugly child, much to the horror of his parents. He has chosen to use the inheritance that was left to him frivolously. By chance he met his brother recently and the two have been together since.

Motivation: His relatives are trying to arrange a marriage; and marry his brother to traveling adventurers

Flaws: Disease, Shy, Ugly. Bonds: Family, Rich. Occupation: Sellsword

Voice: Speaks with squeezed throat

Attributes [hide]

Ernest Dayton, Male Human Rogue 6
Medium (5'8") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 26 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)17 (+3) 12 (+1)17 (+3) 15 (+2)18 (+4)
Skills Animal Handling +5, Deception +7
Senses Passive Perception 12
Languages Common, Druidic, Undercommon, Ignan
Attacks Melee +1 / 2d6-2, Ranged +6 / 2d6+3, Grapple +3

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Odo Morton, Male Human [Permalink]

Personal [hide]

Description: 5'4" and lanky with angular features, he is an attractive figure. He wears a tight fitting blue shirt and pants. His hair is long and blonde with streaks of auburn, and is pulled back with small blue clips. His beard is auburn, braided, and well cared for. This hazel eyed westerner is not easily forgotten.

Personality: Stoic and calm, he prefers to meditate than take action. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was raised by priests from a young age. He went to a religious school and was inspired by the priests there in charitable deeds. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure; and his religion dominates his actions

Ideals: Disciplined. Bonds: Attractive, Rich, Religious, Mentor. Occupation: Armorer

Voice: Speaks with lips pursed

Attributes [hide]

Odo Morton, Male Human Barbarian 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 26 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)8 (-1) 15 (+2)15 (+2) 16 (+3)11 (+0)
Skills Animal Handling +5, Investigation +4
Senses Passive Perception 13
Languages Common, Halfling, Orc
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1

Possessions: 10 pp.


Social Check DCs


Bertram Compton, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he is dressed in earthy colors with a blue and red handkerchief worn on his left side. With a patchy silver beard and wild silver hair. He has a tattooed face.

Personality: He can speak with the recently deceased. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Gifted from a young age, Bertram studied abroad. At some point he was captured by giants and was tortured. After several years of this he finally managed to escape. Days after completing his studies, news broke out that his hometown was attacked by giants. Bertram was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.

Motivation: He is wracked by social anxiety; and someone believes him a fraud

Ideals: Gifted. Flaws: Fearful. Bonds: Attractive, Enemies, Slave. Occupation: Ploughman

Voice: Smooth and feminine

Attributes [hide]

Bertram Compton, Male Human Wizard 4
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 15 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 12 (+1)13 (+1) 16 (+3)16 (+3)
Skills Medicine +5, Perception +5
Senses Passive Perception 15
Languages Common, Druidic
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114320

Possessions: Just what you see.


Social Check DCs

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