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NPC Generator

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Advanced [show]


Randal Hale, Male Human [Permalink]

Personal [hide]

Description: He wears a brown top hat and brown clothes. He keeps his silver hair in a flapper bob. His hazel eyes have a joyful gleam in them most of the time.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He receives visions of the future at random moments

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. After coming to the age of reason, Randal took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: His religion dominates his actions; and he has a crush on the local barrister

Ideals: Gifted, Persistence. Flaws: Antagonistic. Bonds: Religious, Has a crush. Occupation: Bricklayer

Voice: Dark and ominous

Attributes [hide]

Randal Hale, Male Human Rogue 5
Medium (6'2") Human, Lawful Good (CR 5)
Armor Class 8
Hit Points 24 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 12 (+1)11 (+0) 13 (+1)16 (+3)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +1 / 2d4-2, Grapple +3

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Guy Law, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears rags and sports a simple walking cane. His brown hair is greasy and uncared for. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He can speak with the recently deceased. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born to a poor family in the city he treasured whatever gifts he got. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He has passion for adventuring and risk; and he's looking for his big break

Ideals: Athletic, Gifted. Flaws: Ugly, Insomniac. Bonds: Poor, Adventurer. Occupation: Armorer

Voice: Sounds elderly

Attributes [hide]

Guy Law, Male Human Sorcerer 4
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 13 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 10 (+0)12 (+1) 15 (+2)13 (+1)
Skills Intimidation +3, Nature +3
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11663

Possessions: 400 gp.


Social Check DCs


Aldous Asheton, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a simple burlap shirt and baggy pants. He conceals his scimitar with his veritable burlap sack of a shirt. He keeps his long blonde hair kept up in a rat tail. His blue eyes peer out from beneath his feathered white hat.

Personality: He can speak with the recently deceased. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was born into a rich family. He struck it rich when he found rare goods in large quantities. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Find a way to reverse the transformation of his sister.

Ideals: Athletic, Gifted. Bonds: Family, Rich, Immigrant. Occupation: Junk Dealer

Voice: Uses lots of figures of speech

Attributes [hide]

Aldous Asheton, Male Human Cleric 4
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 12 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 7 (-2)15 (+2) 15 (+2)6 (-2)
Skills Deception +0, Medicine +4
Senses Passive Perception 12
Languages Common, Elven, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532000

Possessions: Sard (40 gp). Violet garnet (400 gp).


Social Check DCs


Tim Huckabee, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He keeps his white hair in a flapper bob. His otherwise smooth face is marked with small tiny scars.

Personality: He is happy with his job as a Interpreter. He turns his eye from what people do, preferring to live and let live. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: A powerful necromancer made him what he is. Tim was born on a far eastern mountains where he grew up under the tutelage of his mother, an expert Interpreter. He's also a talented Carpenter, but doesn't like to broadcast it.

Motivation: He wants to meet his childhood hero; and he desires power and/or immortality

Ideals: Entrepeneur. Bonds: Job, Adventurer, Mentor, Immigrant. Occupation: Interpreter

Voice: Creaky witch voice

Attributes [hide]

Tim Huckabee, Male Human Warlock 4
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 12 (+1)14 (+2) 7 (-2)8 (-1)
Skills Arcana +4, Persuasion +1
Senses Passive Perception 8
Languages Common, Ignan, Druidic
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232200

Possessions: 35000 sp. Freshwater pearl (13 gp). Smoky quartz (40 gp). Deep blue spinel (200 gp). Jet (150 gp).


Social Check DCs


William Cason, Male Human [Permalink]

Personal [hide]

Description: An older man who wears suspenders and black workpants. His shirt is brown, and he wears a heavy black leather apron most of the time, he is not a threatening figure. His hair is silver and curly. His hazel eyes are slightly larger than normal.

Personality: He is calm most of the time but flees social interaction. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was born into a rich family. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Painter. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it.

Ideals: Optimist. Flaws: Shy. Bonds: In love, Rich, Job. Occupation: Painter

Voice: High pitched, excited

Attributes [hide]

William Cason, Male Human Fighter 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)14 (+2) 13 (+1)13 (+1)
Skills Intimidation +3, Investigation +4
Senses Passive Perception 11
Languages Common, Goblin, Terran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 2500 sp.


Social Check DCs

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