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NPC Generator

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Advanced [show]


Lewis Barney, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a weathered and beat up set of banded mail beneath an oversized black coat. His wide-brimmed hat is riddled with cuts and holes. He is baby faced.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He cannot resist a sob story and will often dote over anyone who has one.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents enrolled him in a Paladin school at a young age so that he could practice his divine talents. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To get a good night's sleep.

Ideals: Philantrophist, Gifted. Flaws: Ugly, Shy. Occupation: Scribe

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Lewis Barney, Male Human Paladin 5
Medium (6'6") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 25 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 7 (-2)12 (+1) 12 (+1)9 (-1)
Skills Deception +2, Survival +4
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 500 gp.


Social Check DCs


Ernest Tinley, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He wears his hair in dreadlocks. He wears a mask on his face.

Personality: He snorts whenever he laughs or is feeling confident. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born several months after his father was called into army service. He helped his father out around the business and became quite the natural. He has achieved small success as a Marshal.

Motivation: Wants to raise his children well; and an old rival family wants him found

Flaws: Insane. Bonds: Adventurer, Military, Job, Family. Occupation: Marshal

Voice: Speaks in third person

Attributes [hide]

Ernest Tinley, Male Human Warrior 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 8 (-1)8 (-1) 15 (+2)14 (+2)
Skills Intimidation +4, Religion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 400 gp. Lapis lazuli (9 gp).


Social Check DCs


Jocelyn Barton, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He wears skinny pants and wears a black and green robe with the hood down. Beneath his clothing is a huge mess of scar tissue. His hair is auburn, silky, and of moderate length. His otherwise smooth face is marked with small tiny scars.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: The child of southern immigrants he idolized his father. At some point he was captured by dire rats and was tortured. After several years of this he finally managed to escape. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: He wants revenge against dire rats; and his name or reputation has been wronged in the past by dire rats, and he desires to right it

Ideals: Impeccable. Bonds: Slave, Attractive, Enemies, Immigrant. Occupation: Adventurer

Voice: Voice breaks

Attributes [hide]

Jocelyn Barton, Male Human Commoner 6
Medium (5'0") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 10 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 8 (-1)11 (+0) 9 (-1)14 (+2)
Skills Performance +5, Persuasion +5
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2

Possessions: 300 gp.


Social Check DCs


Ernest Clive, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy brown stubble. He is wearing the road beaten gear of a warrior. He has a hunchback. He has a small bristly mustache and wavy brown hair. His blue eyes are slightly larger than normal.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His mother was very strict, and drilled into him lessons on being the perfect gentleman. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: He is greedy.

Ideals: Fighting, Gifted, Impeccable. Flaws: Ugly. Bonds: Family, Rich. Occupation: Interpreter

Voice: Old Prospector

Attributes [hide]

Ernest Clive, Male Human Commoner 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 11 (+0)14 (+2) 11 (+0)15 (+2)
Skills Nature +4, Performance +4
Senses Passive Perception 10
Languages Common, Giant, Druidic
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 1700 sp.


Social Check DCs


Cory Ansley, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a large black jacket. He carries with him a set of ceremonial daggers on his belt, each one with a aquamarine on the hilt. He has dyed his greying white hair a little too much giving a sharp white color. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He is the product a well kept family trust fund and as such has never really known need. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. By chance he met his sister recently and the two have been together since.

Motivation: Human compassion; and money/treasure

Ideals: Fighting. Flaws: Addict, Racist. Bonds: Attractive, Rich, Family. Occupation: Map Maker

Voice: Shortens vowels

Attributes [hide]

Cory Ansley, Male Human Cleric 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 7 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 7 (-2)11 (+0) 14 (+2)16 (+3)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 700 sp. Obsidian (11 gp). 6 Acid flasks.


Social Check DCs

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