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Advanced [show]


Trym Marston, Male Human [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He sports a long black beard, and similarly colored long hair. His hazel eyes have a joyful gleam in them most of the time.

Personality: Overbrimming with self-confidence, Trym isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born in a small desert village. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Trym took refuge in the old dungeon and found the beat up axe and armor he uses now. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He feels the way he acts is they only way to get by in the world; and balancing his hectic life and new bookbinder responsibilities is difficult

Ideals: Impeccable, Justice. Bonds: Nature, Job. Occupation: Bookbinder

Voice: Soft and melodious

Attributes [hide]

Trym Marston, Male Human Druid 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 11 (+0)10 (+0) 11 (+0)15 (+2)
Skills Deception +4
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 4000 cp. Citrine (60 gp). Deep green spinel (130 gp). Jade (130 gp).


Social Check DCs


Ralf Read, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He dresses well, wearing white shirts, loose pants, and blazers most of the time. His black hair is cut jaggedly and amateurishly. His green unseeing eyes seem to look past you.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is lazy and tries to find solutions quickly.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. After a long history of fighting, Ralf and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and he has money and likes to spend it

Flaws: Disease, Antagonistic, Lazy. Bonds: Attractive. Occupation: Barrister

Voice: Speaks like tongue is numb

Attributes [hide]

Ralf Read, Male Human Druid 5
Medium (5'9") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 32 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)8 (-1) 14 (+2)10 (+0)
Skills Acrobatics +5, Persuasion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353210

Possessions: Just what you see.


Social Check DCs


Ernest Washington, Male Human [Permalink]

Personal [hide]

Description: 6'3" and muscular, this northern man is generally shirtless and showing off his tattooed chest. He keeps his blonde hair in a pixie cut. His eyes are likewise green. His teeth are white and perfect.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is lazy, self-centered, vain, and jealous.

History: He got into the Cook business at a young age. A freak accident while working with his Adventurer father left him crippled. He has worked as a Cook like his father before him.

Motivation: To reunite with his old friends; and expand his business

Ideals: Athletic. Flaws: Selfish, Disease. Bonds: Attractive, Adventurer, Job. Occupation: Cook

Voice: Sighs a lot, exhausted

Attributes [hide]

Ernest Washington, Male Human Adept 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 10 (+0)9 (-1) 9 (-1)13 (+1)
Skills Athletics +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 6000 cp. 1 Half-Plate.


Social Check DCs


Miles Payton, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'6" has a big stupid grin on his face most of the time. He is typically in his Detective uniform. He keeps his long white hair kept up in a rat tail. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Miles hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Miles took refuge in the old dungeon and found the beat up spear and armor he uses now. After a long history of fighting, Miles and his spouse have recently divorced.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Artistic. Flaws: Antagonistic. Bonds: Job, Adventurer, Nature. Occupation: Detective

Voice: Deep voice with rolling R's

Attributes [hide]

Miles Payton, Male Human Paladin 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 38 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 16 (+3)11 (+0) 13 (+1)14 (+2)
Skills Athletics +4, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 100 gp.


Social Check DCs


Kyle Blankley, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man has a large pastel mantle and cape that has been intricately interwoven into his blue robe and is in decent physical shape. His red hair is heavily combed to the left. He has several tiny topaz earrings on each ear.

Personality: A deeply religious man he believes everything happens for a reason. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was born on a small isolated farm. He was an apprentice working in his mother's forge. He inherited the family business which he has now maintained for 8 years.

Motivation: He is compelled to act according to his religious beliefs; and he'd like to take his coworkers down a peg

Flaws: Impulsive. Bonds: Rich, Religious, Nature, Job. Occupation: Miner

Voice: growls and snarls, animalistic

Attributes [hide]

Kyle Blankley, Male Human Ranger 6
Medium (5'10") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 9 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 4 (-3)13 (+1) 18 (+4)9 (-1)
Skills Deception +2, Nature +4
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501000

Possessions: 400 gp.


Social Check DCs

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