Anthony Shipley, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many violet ritualistic tattoos. He wears long strands of sapphire and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His hair is black and curly. His eyes, though not visible through his cowl, are brown.
Personality: He exudes charisma. He is a tour de force of persuasion. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He served in the navy to pay for his family's outstanding loans. While studying, he fell in love. They married and had a daughter. He used his abilities to travel the world and help people.
Motivation: Wishes to resurrect an old love; and he has money and likes to spend it
Ideals: Philantrophist. Bonds: Rich, Attractive, Military, In love. Occupation: Spy
Voice: Strong lisp
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 7)
Armor Class 9
Hit Points 43 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 15 (+2) | 11 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +2 / 2d8-1, Grapple +0
Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item.
Tim Carlyle, Male Human [Permalink]
Personal [hide]
Description: A 6'0" western man, he wears very tight pants and wife beaters, though occasionally he sports a brown coat. He has silver hair. He tend to wears goggles to shield his eyes.
Personality: He is extraordinarily eccentric. A true patriot, Tim would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Tim was born with his father's beautiful face. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He is untrained/undisciplined, which makes him dangerous.
Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs
Flaws: Insane. Bonds: Military, Attractive, Nature, Religious. Occupation: Sellsword
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 11 (+0) | 11 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Don York, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears a blue coat over a grey low-cut shirt, and a wide-brimmed hat upon his head. He has styled his white hair well, parting it to the right. He wears round tiny glasses practically rammed into his face.
Personality: He is fixated on the number 20. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. Flattery will make him almost putty in your hands.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Obtaining odd cultural Human artifacts is his passion.
Ideals: Gifted. Flaws: Insane, Selfish. Bonds: Adventurer, Family. Occupation: Bowyer
Voice: Voice breaks
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 22 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 8 (-1) | 13 (+1) | 11 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
Possessions: 100 gp. Ceremonial electrum dagger with a star ruby in the pommel (800 gp). Cloth of gold vestments (150 gp). 1 Half-Plate. 1 Darkwood Buckler.
Kody Heiser, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears light armors faded through time and improper care. He has a chestnut handlebar mustache and slicked back chestnut hair. He has a tattooed face.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He pushes his goals aggressively. He is also a coward if confronted.
History: He was born to loving parents in a slum to the south. When money was particularly tight he was walking through alleys when he overheard a Dyer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He feels threatened by others; and he is terrified, and will act out of fear
Ideals: Justice. Flaws: Ugly, Fearful. Bonds: Poor. Occupation: Dyer
Voice: Pirate accent
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 21 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 14 (+2) | 14 (+2) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Orc, Aquan
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 3 | 0 | 0 |
Possessions: Just what you see.
Gerard Conway, Male Human [Permalink]
Personal [hide]
Description: He is generally shirtless and showing off his tattooed chest. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He wears a colorful flower in his black hair. His otherwise smooth face is marked with small tiny scars.
Personality: Gerard speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: Gerard was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. From his teen years he was always beautiful and desirable, so people have always doted on him. He has set out to sabotage the competition.
Motivation: To clean up the streets; and he feels the way he acts is they only way to get by in the world
Ideals: Impeccable, Philantrophist. Bonds: Attractive, Poor, Job, Guardian. Occupation: Bookbinder
Voice: Farmer accent
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 21 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 14 (+2) | 17 (+3) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Giant, Celestial, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 |
Possessions: 300 gp.
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