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Advanced [show]


Robert Lancaster, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'0" and wears a tight fitting grey shirt and pants. His brown hair is braided into rings. He wears round tiny glasses practically rammed into his face.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Robert fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to have a good time and be beloved; and he has passion for adventuring and risk

Ideals: Fighting, Philantrophist, Optimist. Bonds: Slave, Adventurer. Occupation: Glassblower

Voice: French accent

Attributes [hide]

Robert Lancaster, Male Human Fighter 7
Medium (5'0") Human, Neutral Good (CR 7)
Armor Class 13
Hit Points 30 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 6 (-2)17 (+3) 8 (-1)13 (+1)
Skills Animal Handling +2, Nature +6
Senses Passive Perception 9
Languages Common, Gnome, Abyssal, Auran
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3

Possessions: 300 gp. Bloodstone (80 gp).


Social Check DCs


Gunter Milton, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He tends to wear a large grey jacket. He has a very tight haircut. He wears large thick round spectacles.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born to a Mayor, his father struggled to pay the bills. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has dedicated himself to building a better trade route.

Motivation: He has passion for adventuring and risk; and an old rival family wants him found

Ideals: Optimist. Bonds: Adventurer, Poor, Mentor, Family. Occupation: Doctor

Voice: Raspy

Attributes [hide]

Gunter Milton, Male Human Commoner 4
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 26 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 16 (+3)12 (+1) 11 (+0)15 (+2)
Skills Acrobatics +5, Insight +2
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +2

Possessions: 28000 sp.


Social Check DCs


Hubert Wentworth, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears long strands of ruby and short blue dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has a very tight haircut. His eyes are green and beady.

Personality: He acts crazy and hedonistic. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Stylist arts, while his mother instructed him in etiquette, music and courtly manner. He struck it rich when he found rare goods in large quantities. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Wants to work out more often.

Ideals: Athletic. Flaws: Ugly, Hedonist, Impulsive. Bonds: Rich. Occupation: Stylist

Voice: Laughs frequently while speaking

Attributes [hide]

Hubert Wentworth, Male Human Adept 6
Medium (5'8") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 21 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 12 (+1)16 (+3) 13 (+1)12 (+1)
Skills Arcana +6, Persuasion +4
Senses Passive Perception 11
Languages Common, Abyssal, Druidic, Infernal
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123310

Possessions: 10 pp. Deep green spinel (140 gp). Azurite (7 gp). Obsidian (7 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Patrick Badger, Male Human [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. He carries with him a set of crossbows on his belt, each one with a topaz on the hilt. He wears his hair in dreadlocks. He has green eyes and a red hat with a tan feather.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Sold as a small child to a necromancer, Patrick was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Fighting. Flaws: Depressed. Bonds: Attractive, Rich, Mentor. Occupation: Knight

Voice: growls and snarls, animalistic

Attributes [hide]

Patrick Badger, Male Human Commoner 4
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 26 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)7 (-2) 16 (+3)15 (+2) 11 (+0)7 (-2)
Skills History +4, Persuasion +0
Senses Passive Perception 10
Languages Common, Orc, Celestial
Attacks Melee +1 / 1d10-1, Ranged +0 / 1d10-2, Grapple -1

Possessions: 200 gp. Silver-plated steel longsword with jet jewel in hilt (800 gp). Large well-done wool tapestry (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). 1 Spyglass. 1 Masterwork Thieves’ tools. 1 Magnifying glass. 1 Hourglass.


Social Check DCs


Ralf Walpole, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a fancy green suit. He wears his chestnut hair up in a very large beehive style do. His fair skin shows little sign of his aristocratic breeding.

Personality: He never swears and excessively uses polite adverbs when speaking. He enjoys reading and quiet.

History: He was born at the edge of vast mountains. There was a wharf not far from home where he often wandered off to fish. By chance he met his sister recently and the two have been together since.

Motivation: He is compelled to act according to his religious beliefs; and marry his sister to traveling adventurers

Ideals: Optimist, Logical. Bonds: Attractive, Nature, Family, Religious. Occupation: Bather

Voice: Speaks with lips pursed

Attributes [hide]

Ralf Walpole, Male Human Ranger 5
Medium (5'7") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 8 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 7 (-2)11 (+0) 12 (+1)13 (+1)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 600 gp. Carnelian (70 gp). Rhodochrosite (14 gp). Onyx (70 gp).


Social Check DCs

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