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NPC Generator

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Advanced [show]


Patrick Woods, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he dresses well, typically a more casual-formal manner. His long black hair is drawn into a two foot long braid. His green eyes have a joyful gleam in them most of the time.

Personality: Calm and collected, he is a well trained Brewer. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born to a pair of big game hunters, but was frequently ill as a child. When money was particularly tight he was walking through alleys when he overheard a Brewer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Balancing his hectic life and new Brewer responsibilities is difficult; and to be a bookbinder again

Flaws: Impulsive, Disease. Bonds: Attractive, Poor, Job. Occupation: Brewer

Voice: Speaks like tongue is numb

Attributes [hide]

Patrick Woods, Male Human Monk 7
Medium (6'4") Human, Chaotic Good (CR 7)
Armor Class 14
Hit Points 43 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 17 (+3)14 (+2) 13 (+1)13 (+1)
Skills Deception +4, Investigation +5
Senses Passive Perception 11
Languages Common, Gnoll, Undercommon
Attacks Melee +3 / 2d8+0, Ranged +7 / 2d8+4, Grapple +4

Possessions: 9000 sp. Red garnet (70 gp). Blue quartz (14 gp). Alexandrite (1400 gp). Rhodochrosite (14 gp).


Social Check DCs


Thomas Barclay, Male Human [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His black hair has been sun bleached extensively. His thin eyebrows rest above his beady amber eyes.

Personality: He dislikes all the random violence that takes place in the west. He is obsessed with finding treasure.

History: Born in the west his family was never financially stable. His divine abilities were realized during a raid on his village. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Obtaining odd cultural Human artifacts is his passion; and a need for knowledge about a nearby landmark

Ideals: Pacifist, Gifted. Flaws: Ugly. Bonds: Adventurer, Poor. Occupation: Soapmaker

Voice: Dark and ominous

Attributes [hide]

Thomas Barclay, Male Human Aristocrat 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 8 (-1)10 (+0) 6 (-2)8 (-1)
Skills History +2, Medicine +0
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. Deep blue spinel (800 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Gerald Allerton, Male Human [Permalink]

Personal [hide]

Description: He likes to wear red tank tops with brown pants. He is physically well-built. He has styled his brown hair well, parting it to the right. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. Like his mother and his brother before him, after school he went straight into learning to become a Knight. He has worked as a Knight like his mother before him.

Motivation: Further expansion of business; and he is not mentally stable, and does not behave rationally

Ideals: Joker. Flaws: Insane. Bonds: Religious, Job. Occupation: Knight

Voice: Italian accent

Attributes [hide]

Gerald Allerton, Male Human Ranger 4
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 9 (-1)16 (+3) 15 (+2)12 (+1)
Skills History +5, Survival +4
Senses Passive Perception 12
Languages Common, Abyssal, Celestial, Gnome
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 18000 sp. 1 Minor magic item.


Social Check DCs


Hunter Blackwood, Male Human [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. His hair is brown, silky, and of moderate length. He is very pretty but has cold, dead eyes.

Personality: His tongue was cut out and he uses sign language. He misses his home and complains about the freezing weather, even in summer.

History: The child of northern immigrants he idolized his father. There was a wharf not far from home where he often wandered off to fish. He moves from town to town, unable to find a place to settle.

Motivation: He wants to meet his childhood hero; and he has passion for adventuring and risk

Flaws: Disease. Bonds: Attractive, Immigrant, Nature, Adventurer. Occupation: Spice Merchant

Voice: Squeaky

Attributes [hide]

Hunter Blackwood, Male Human Barbarian 6
Medium (5'11") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 51 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 14 (+2)17 (+3) 10 (+0)12 (+1)
Skills Deception +4, Persuasion +4
Senses Passive Perception 10
Languages Common, Halfling, Infernal, Dwarven
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1

Possessions: 7000 sp. Deep blue spinel (700 gp). Deep blue spinel (700 gp).


Social Check DCs


Geoffrey Home, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears tight fighting clothing, which leaves very little to the imagination. His white hair is lengthy and is close to two feet long. He wears a mask on his face.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Geoffrey was raised in a hard working conservative environment. He worked as a nervous Carter and found it very stressful. He inherited the family business which he has now maintained for 14 years.

Motivation: Wishes to resurrect an old love; and sabotage a competitor

Ideals: Fighting, Optimist. Bonds: Attractive, Job, In love. Occupation: Carter

Voice: Hard of hearing, loud

Attributes [hide]

Geoffrey Home, Male Human Sorcerer 7
Medium (6'5") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 19 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)13 (+1) 11 (+0)13 (+1)
Skills Insight +3, Performance +4
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126664

Possessions: 800 gp.


Social Check DCs

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