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Patrick Webley, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a custom-built plate barding that's adorned with black lining and desert motifs. He has dyed his greying white hair a little too much giving a sharp white color. He wears crescent spectacles with a black brim.

Personality: Eccentric and domineering, Patrick will drive conversation. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born on a small isolated farm. Through the years after Patrick was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Patrick's father didn't care for him much, and the feeling was mutual. He bought a lance and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Sabotage a competitor.

Ideals: Athletic, Extrovert. Flaws: Antagonistic. Bonds: Job, Nature. Occupation: Armorer

Voice: Uses sign language

Attributes [hide]

Patrick Webley, Male Human Cleric 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 16 (+3)14 (+2) 17 (+3)11 (+0)
Skills Acrobatics +0, Arcana +4
Senses Passive Perception 13
Languages Common, Infernal, Ignan
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342100000

Possessions: 200 gp. Rhodochrosite (16 gp). White opal (800 gp). Brown-green garnet (50 gp).


Social Check DCs


Kyle Marlee, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears tattered old clothes. He keeps his auburn hair in a flapper bob. He has a dull look in his amber eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He has had some formal music training, and achieved minor success. By chance he met his sister recently and the two have been together since.

Motivation: Find a way to reverse the transformation of his sister; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Artistic, Fighting. Flaws: Ugly, Antagonistic. Bonds: Family. Occupation: Sage

Voice: Speaks with a cold

Attributes [hide]

Kyle Marlee, Male Human Barbarian 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 24 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 9 (-1)13 (+1) 17 (+3)8 (-1)
Skills Persuasion +1, Stealth +4
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Ernest Wentworth, Male Human [Permalink]

Personal [hide]

Description: He is renowned for his bright red suits and hats. He carries with him a set of falchions, each one with a jet on the hilt. He only wears one on his belt and the other on his back. His Stetson hat is riddled with cuts and holes. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: Ernest hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born the only child of a wealthy merchant. In his 16th year, his parents were killed by a dire rats raid, leaving Ernest alone in the world. After a stint in an orphanage, he was adopted. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Many dire rats want him driven away.

Ideals: Fighting, Artistic, Entrepeneur. Flaws: Ugly, Fearful. Bonds: Enemies. Occupation: Bather

Voice: Puts emphasis on the wrong words

Attributes [hide]

Ernest Wentworth, Male Human Druid 5
Medium (5'11") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 24 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 10 (+0)14 (+2) 11 (+0)9 (-1)
Skills Animal Handling +3, Deception +2
Senses Passive Perception 10
Languages Common, Aquan, Giant
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 1000 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Godfrey Reid, Male Human [Permalink]

Personal [hide]

Description: He wears black painted combat armor at almost all times. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has wavy brown hair. He tend to wears goggles to shield his eyes.

Personality: Overbrimming with self-confidence, Godfrey isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is obsessed with a lost civilization.

History: He was born the only child of a wealthy merchant. Godfrey abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To reunite with his old friends.

Ideals: Impeccable, Entrepeneur. Bonds: Attractive, Adventurer. Occupation: Shoemaker

Voice: Squeaky

Attributes [hide]

Godfrey Reid, Male Human Bard 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 13 (+1)12 (+1) 15 (+2)9 (-1)
Skills Investigation +3, Medicine +4
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 100 gp. Chalcedony (40 gp). Moonstone (40 gp). Blue star sapphire (700 gp).


Social Check DCs


Charles Sutton, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is well dressed, but even with his fine clothing he looks run-down. His white hair is cut short. His fierce brown eyes like to dwell on things.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Charles was born in the east. At a young age he loved to build and create. He helped his father out around the business and became quite the natural. He has set out to sabotage the competition.

Motivation: He is greedy; and expand his business

Ideals: Justice, Persistence. Bonds: Slave, Job, Rich. Occupation: Actor

Voice: Speaks with squeezed throat

Attributes [hide]

Charles Sutton, Male Human Warrior 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 16 (+3)12 (+1) 9 (-1)10 (+0)
Skills Insight +1, Persuasion +2
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs

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