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NPC Generator

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Advanced [show]


Roger Bentley, Male Human [Permalink]

Personal [hide]

Description: He wears tan robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a club, but if one is not available he will default to his glaive. He carries with him a set of glaives, each one with a amber on the hilt. He only wears one on his belt and the other on his back. His auburn hair is greying along the sides and has receded to reveal a widow's peak. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is irascible and easily irritated. He works hard and plays hard.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. A gifted student he started as a Guard, but he got bored and became a Priest. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He'd like to take his coworkers down a peg; and to be a guard again

Ideals: Fighting. Flaws: Antagonistic, Hedonist. Bonds: Job. Occupation: Priest

Voice: Soothing and warm

Attributes [hide]

Roger Bentley, Male Human Rogue 5
Medium (5'10") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 36 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)13 (+1) 10 (+0)11 (+0)
Skills Sleight of Hand +6, Survival +3
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 800 gp. 1 Minor magic item.


Social Check DCs


Guy Coombs, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'2". He wears very tight pants and wife beaters, though occasionally he sports a green coat, and his gloved hand is found clutching a monstrous two handed axe. His blonde hair is cut jaggedly and amateurishly. His otherwise smooth face is marked with small tiny scars.

Personality: He never swears and excessively uses polite adverbs when speaking. He also hits on women, regardless of circumstances.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He struck it rich when he found rare goods in large quantities. He's since become an addict/alcoholic.

Motivation: Wants to work out more often; and he would like to get married and retire

Ideals: Optimist, Athletic. Flaws: Addict. Bonds: Has a crush, Rich. Occupation: Servant

Voice: Draws out vowels

Attributes [hide]

Guy Coombs, Male Human Bard 4
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 17 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)16 (+3) 14 (+2)6 (-2)
Skills Acrobatics +3, Survival +4
Senses Passive Perception 12
Languages Common, Undercommon, Ignan, Giant
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133200000

Possessions: Zircon (80 gp). Sard (80 gp). Hematite (11 gp). Azurite (11 gp).


Social Check DCs


Wymar Milton, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a tan cloak and cross-gartered green stockings, and is pretty ugly. His hair is greying and his face has many wrinkles. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. As long as the job gets done he does not care how it got done.

History: Born in the east to a Barkeep, Wymar learned a great deal about his mother's area of expertise. His mother was a soldier and died while he was still young. Wymar was left his mother's suit of armor and trained in its use and care. He struck the Barkeep job and began his own company from there.

Motivation: Sabotage a competitor; and to be a crown-heir again

Ideals: Joker, Professionalism. Flaws: Ugly. Bonds: Job, Military. Occupation: Barkeep

Voice: Hollow voice

Attributes [hide]

Wymar Milton, Male Human Warlock 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 10 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 9 (-1)12 (+1) 13 (+1)12 (+1)
Skills Acrobatics +3, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11222

Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Adelard Addington, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a tight fitting tan shirt and pants. His long red hair reaches down to his waist. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.

Personality: He is a Assassin first and foremost. He believes firmly that knowledge should be universal. He does not trust anyone and sleeps with one eye open.

History: When he was but 8 years old his parents immigrated from the east. He helped his mother out around the business and became quite the natural. He is searching for what he claims is his rightful reward.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Flaws: Insomniac. Bonds: Attractive, Job, Immigrant, Adventurer. Occupation: Assassin

Voice: Smoker's lung

Attributes [hide]

Adelard Addington, Male Human Cleric 5
Medium (5'4") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 19 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 12 (+1)16 (+3) 15 (+2)10 (+0)
Skills Investigation +6, Perception +5
Senses Passive Perception 15
Languages Common, Auran, Elven, Giant
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13532100

Possessions: 800 gp. Moss agate (9 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Manfred Payton, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'8". He wears white robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a shield, but if one is not available he will default to his whip, and his gloved hand is found clutching a whip. His hair is always cut to a buzz. He has brown eyes and a white hat with a red feather.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He receives visions of the future at random moments

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Manfred fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Doesn't want to be a Weaver and was forced into it by his family; and to reunite with his absent mother

Ideals: Philantrophist, Gifted, Fighting. Bonds: Family. Occupation: Weaver

Voice: Creaky witch voice

Attributes [hide]

Manfred Payton, Male Human Rogue 9
Medium (5'8") Human, Neutral Good (CR 9)
Armor Class 9
Hit Points 47 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 13 (+1)8 (-1) 7 (-2)17 (+3)
Skills Animal Handling +1, Persuasion +6
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +2 / 3d4-1, Grapple +2

Possessions: 1600 gp. Hematite (14 gp). Red spinel (40 gp). Moonstone (60 gp). Malachite (14 gp). White pearl (40 gp). Golden pearl (40 gp). Brown-green garnet (40 gp).


Social Check DCs

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