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NPC Generator

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Advanced [show]


Alexandre Hadleigh, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'8". He wears a tan Stetson hat and tan clothes. His silver hair is matted, messy, and big. His eyes are likewise blue.

Personality: He has always had a great fascination with Human culture. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Born in a small village he learned the ways of the warrior from his mother. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He used his abilities to travel the world and help people.

Motivation: He is currently in port desperately looking for someone to get him out; and he'd like to take his coworkers down a peg

Ideals: Philantrophist, Fighting. Flaws: Ugly, Racist. Bonds: Job, Slave. Occupation: Painter

Voice: Speaks in third person

Attributes [hide]

Alexandre Hadleigh, Male Human Warlock 4
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 14
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 12 (+1)15 (+2) 17 (+3)14 (+2)
Skills Acrobatics +6, Animal Handling +5
Senses Passive Perception 13
Languages Common, Terran, Abyssal
Attacks Melee +1 / 1d10-1, Ranged +6 / 1d10+4, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322000

Possessions: 38000 sp. 1 Minor magic item.


Social Check DCs


Percival Trollope, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'11" and is a bit bulky. He is very muscular particularly in the legs. He wears tight fitting clothing which further accentuates his frame. He sports a long red beard, and similarly colored long hair. His brown unseeing eyes seem to look past you.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Raised by wardens he was only a novice when brigands swooped upon their monastery and killed most of the order. Brilliant and gifted he never wanted to apply himself. Days after completing his studies, news broke out that his hometown was attacked by brigands. Percival was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.

Motivation: Revenge; and he has a rivalry with the church that dominates his actions

Ideals: Gifted. Flaws: Disease, Forgetful. Bonds: Attractive, Religious, Enemies. Occupation: Cartwright

Voice: Scottish accent

Attributes [hide]

Percival Trollope, Male Human Warlock 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 30 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 16 (+3)12 (+1) 9 (-1)9 (-1)
Skills Acrobatics +2, History +3
Senses Passive Perception 9
Languages Common, Ignan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11222

Possessions: 2300 sp. Red garnet (130 gp). Brown-green garnet (130 gp).


Social Check DCs


Ernest Branson, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears pastel trousers with blue and green striped suspenders. He wears various colorful collared shirts. He has moderate length golden hair. His eyes are likewise brown.

Personality: He never swears and excessively uses polite adverbs when speaking. He enjoys reading and quiet.

History: The child of southern immigrants he idolized his father. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Sellsword work with an outfit from a few towns over. Sellsword work suited him well, and with each successful project, he earned more gold and more respect from his peers. He tends to his Sellsword job now, and dutifully fulfills any obligations he has.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and sabotage a competitor

Ideals: Optimist, Logical. Flaws: Greedy. Bonds: Immigrant, Job. Occupation: Sellsword

Voice: Timid voice

Attributes [hide]

Ernest Branson, Male Human Sorcerer 6
Medium (5'3") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 11 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)17 (+3) 14 (+2)12 (+1)
Skills History +6, Stealth +5
Senses Passive Perception 12
Languages Common, Aquan, Gnome, Abyssal
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1466530000

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Trym Winthrop, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'6". He prefers to wear blue pants and tee shirts. He has moderate length red hair. He wears a mask on his face.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He would rather hide behind his crafts than deal with other people.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He moved from fad to fad and when he turned 15 he discovered writing. During his travels, Trym and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Trym discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Trym fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: To reunite with his old friends.

Ideals: Artistic. Flaws: Shy, Disease, Insomniac. Bonds: Adventurer. Occupation: Server

Voice: Soft and mumbly

Attributes [hide]

Trym Winthrop, Male Human Ranger 4
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)17 (+3) 14 (+2)14 (+2)
Skills Animal Handling +4, Investigation +5
Senses Passive Perception 12
Languages Common, Abyssal, Elven, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 37000 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Bernard Barney, Male Human [Permalink]

Personal [hide]

Description: He wears baggy brown pantaloons and a tan scarf. His brown hair is cut jaggedly and amateurishly. His thin eyebrows rest above his beady blue eyes.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. Bernard enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born in the east, but his parents moved at a very young age to the south. When Bernard reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He left for the east, certain he would find work there.

Motivation: He wants nothing more than to rejoin the army.

Flaws: Ugly, Antagonistic, Hedonist. Bonds: Immigrant, Military. Occupation: Barrister

Voice: Farmer accent

Attributes [hide]

Bernard Barney, Male Human Druid 7
Medium (6'4") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 44 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)9 (-1) 14 (+2)17 (+3)
Skills Insight +5, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364321

Possessions: 90000 cp. Azurite (7 gp). Tourmaline (140 gp). Amber (140 gp). 1 Minor magic item.


Social Check DCs

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