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NPC Generator

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Advanced [show]


Percival Barlow, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has styled his silver hair well, parting it to the right. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Born in a small village he learned the ways of the warrior from his mother. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Priest. He inherited the family business which he has now maintained for 11 years.

Motivation: Further expansion of business; and he is unsatisfied with his job

Ideals: Fighting, Athletic. Flaws: Shy. Bonds: Job, Attractive. Occupation: Priest

Voice: Breathy voice

Attributes [hide]

Percival Barlow, Male Human Rogue 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 9 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 11 (+0)13 (+1) 9 (-1)7 (-2)
Skills Deception +0, Nature +3
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 10000 cp. 1 Banded mail. 1 Half-Plate.


Social Check DCs


Arnold Langley, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he is wearing a long, brown, dusty cloak, and is pretty ugly. He wears his black hair down. His ears are large.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born on a small isolated farm. A gypsy cursed him at a young age, leading to his ugly appearance. He left for the east, certain he would find work there.

Motivation: He is greedy; and he is terrified, and will act out of fear

Ideals: Impeccable. Flaws: Ugly, Fearful. Bonds: Nature, Immigrant, Rich. Occupation: Seamstress

Voice: Rhymes sentences (sorry)

Attributes [hide]

Arnold Langley, Male Human Ranger 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)15 (+2) 15 (+2)11 (+0)
Skills Insight +4, Investigation +4
Senses Passive Perception 12
Languages Common, Celestial, Draconic
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 3200 sp. 1 Masterwork manacles. 1 Masterwork manacles. 1 Small steel mirror.


Social Check DCs


Theobald Graeme, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He usually wears his white robe and has his hand crossbow always slung over his shoulder. His blonde hair is knotted and matted. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He got into the Healer business at a young age. He made a point of taking high paying jobs and getting most of it up front. He bought a hand crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To unite with his sister; and expand his business

Flaws: Antagonistic. Bonds: Job, Adventurer, Nature, Family. Occupation: Healer

Voice: Dark and ominous

Attributes [hide]

Theobald Graeme, Male Human Ranger 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 11 (+0)16 (+3) 14 (+2)12 (+1)
Skills History +5, Nature +5
Senses Passive Perception 12
Languages Common, Auran, Dwarven, Draconic
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 2800 sp.


Social Check DCs


Bertram Budd, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is generally shirtless and showing off his tattooed chest. His red hair is lengthy. His otherwise smooth face is marked with small tiny scars.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is skeptical of what others tell him and is slow to trust.

History: The child of northern immigrants he idolized his father. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has been saving his money to try and buy his brother's freedom.

Motivation: Someone believes him a fraud; and his relatives are trying to arrange a marriage

Ideals: Optimist. Flaws: Shy. Bonds: Immigrant, Job, Family, Enemies. Occupation: Bowyer

Voice: Spanish accent

Attributes [hide]

Bertram Budd, Male Human Sorcerer 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 16 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 14 (+2)16 (+3) 18 (+4)13 (+1)
Skills Athletics +1, Nature +5
Senses Passive Perception 14
Languages Common, Undercommon, Aquan, Gnome
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136500000

Possessions: 400 gp. 1 Backpack. 1 Climber’s kit. 1 Good lock.


Social Check DCs


Balimaar Shelly, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears clothing that is held on in multiple layers but all of it is in poor condition. His red hair is drawn into a tight pony tail with a dagger scrunchie. His face is scarred and worn.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Born in the east to a Mortician, Balimaar learned a great deal about his father's area of expertise. When money was particularly tight he was walking through alleys when he overheard a Mortician hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Balancing his hectic life and new Mortician responsibilities is difficult; and wants to open a new tavern

Ideals: Entrepeneur. Flaws: Ugly. Bonds: Poor, Immigrant, Job. Occupation: Mortician

Voice: Hard of hearing, loud

Attributes [hide]

Balimaar Shelly, Male Human Monk 6
Medium (6'0") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 18 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 7 (-2)12 (+1) 12 (+1)17 (+3)
Skills Nature +4, Survival +4
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3

Possessions: Just what you see.


Social Check DCs

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