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Advanced [show]


Shane Beckwith, Male Human [Permalink]

Personal [hide]

Description: He sports blue clothing, slightly heavier than average wear. He has a moderate pudge and is not very fit. He wears his silver hair up. He wears large thick round spectacles.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Shane was born the youngest of three triplets. Over the years he perfected his riding and shooting skills. He bought a longbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He'd like to take his coworkers down a peg; and doesn't want to be a mayor and was forced into it by his family

Flaws: Hedonist. Bonds: Attractive, Family, Nature, Job. Occupation: Mayor

Voice: Posh accent

Attributes [hide]

Shane Beckwith, Male Human Barbarian 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 29 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 15 (+2)16 (+3) 5 (-3)14 (+2)
Skills Animal Handling -1, History +5
Senses Passive Perception 7
Languages Common, Sylvan, Orc, Aquan
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 300 gp.


Social Check DCs


Gerald Tenley, Male Human [Permalink]

Personal [hide]

Description: An older man who dresses in collared shirts and wears a proper scarf over his head, he is not a threatening figure. He keeps his red hair in a flapper bob. His ears are large.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He comes from a rich southern family. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.

Motivation: Sabotage a competitor; and money/treasure

Ideals: Justice. Flaws: Ugly. Bonds: Job, Rich, Immigrant. Occupation: Masseuse

Voice: pre-pubescent

Attributes [hide]

Gerald Tenley, Male Human Cleric 8
Medium (6'1") Human, Neutral Good (CR 8)
Armor Class 10
Hit Points 51 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 14 (+2)12 (+1) 19 (+4)9 (-1)
Skills Deception +2, History +4
Senses Passive Perception 14
Languages Common, Celestial
Attacks Melee +1 / 2d10-2, Ranged +3 / 2d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156433200000

Possessions: 11000 sp.


Social Check DCs


Frederick Blakely, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears skinny pants and wears a green and brown robe with the hood down. His blonde hair is knotted and matted. His fair skin shows little sign of his aristocratic breeding.

Personality: Frederick is depressed about a lot of things. He tends to be a nihilist. He receives visions of the future at random moments

History: He was raised in a white middle class family as the only child. His necromantic abilities were realized during a raid on his village. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He loathes his own lifestyle.

Ideals: Gifted. Flaws: Depressed, Mundane. Bonds: Poor, Attractive. Occupation: Stableman

Voice: Thin and wheezing

Attributes [hide]

Frederick Blakely, Male Human Ranger 7
Medium (5'11") Human, Chaotic Good (CR 7)
Armor Class 9
Hit Points 50 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 16 (+3)12 (+1) 17 (+3)12 (+1)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +2 / 2d8-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 800 gp. Silver-plated steel longsword with jet jewel in hilt (600 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (60 gp). A necklace of small pink pearls (1000 gp). Eyepatch with mock eye of sapphire and moonstone (2100 gp).


Social Check DCs


Richard Altham, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many black ritualistic tattoos. He likes to wear ponchos typically of a light white in addition to tight pants. His hair is blonde and curly. He wears round tiny glasses practically rammed into his face.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Born to a pair of adventurers, Richard grew up listening to his mother's many stories. His first spouse was a Bounty Hunter, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: An old rival family wants him found; and to protect his home

Ideals: Opinionated. Flaws: Disease. Bonds: Adventurer, Family, Guardian. Occupation: Miller

Voice: Slurs words

Attributes [hide]

Richard Altham, Male Human Paladin 5
Medium (6'5") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 25 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)11 (+0) 13 (+1)12 (+1)
Skills Intimidation +4, Performance +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 20000 cp.


Social Check DCs


Kody Birkenhead, Male Human [Permalink]

Personal [hide]

Description: This man wears black trousers with blue and tan striped suspenders. He wears various colorful collared shirts. He has a penchant for wearing a ring with an oversized emerald on his right hand. His white hair is slicked back into a classic pompadour. His fair skin shows little sign of his aristocratic breeding.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. When he's not drinking or sleeping the drinks off, he's doing dancing.

History: His father raised him in a mountain cabin. He moved from fad to fad and when he turned 15 he discovered dancing. He has built up a small fortune and can afford his own way.

Motivation: He uses money and sex appeal to get what he needs; and he is greedy

Ideals: Joker, Artistic. Bonds: Rich, Attractive, Nature. Occupation: Fortune-teller

Voice: Whispers

Attributes [hide]

Kody Birkenhead, Male Human Expert 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)17 (+3) 14 (+2)9 (-1)
Skills Performance +1, Religion +5
Senses Passive Perception 12
Languages Common, Aquan, Draconic, Halfling
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 gp.


Social Check DCs

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