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NPC Generator

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Advanced [show]


Richard Mitchell, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he tends to wear a brown poncho over his likewise colored trousers and shirt. He sports a flattop hair cut. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Prone to second guessing himself, he comes off as nervous. He is frequently practicing swordplay.

History: He got into the Butcher business at a young age. When Richard reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has achieved small success as a Butcher.

Motivation: He has passion for adventuring and risk; and he'd like to take his coworkers down a peg

Flaws: Shy. Bonds: Military, Job, Adventurer. Occupation: Butcher

Voice: Russian accent

Attributes [hide]

Richard Mitchell, Male Human Paladin 6
Medium (6'2") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 60 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 18 (+4)12 (+1) 13 (+1)10 (+0)
Skills Athletics +6, History +4
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 1 Minor magic item.


Social Check DCs


Tim Woods, Male Human [Permalink]

Personal [hide]

Description: He wears a black shirt, with a green mid length shorts with green tights and flats, usually wearing a coat over them. His hair is always cut to a buzz. His eyes are a pleasant green.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. Around other people he will do his best to conceal his emotions and appear jolly.

History: Tim was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. While studying, he fell in love. They married and had a son. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He desires power and/or immortality; and a need for knowledge about a nearby landmark

Flaws: Selfish, Shy. Bonds: Poor, In love, Adventurer. Occupation: Slave Trader

Voice: Slow speaker

Attributes [hide]

Tim Woods, Male Human Monk 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 14 (+2)9 (-1) 10 (+0)12 (+1)
Skills Perception +2, Survival +2
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp. A large tome filled with over one hundred recipes written by a former royal chef. (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp).


Social Check DCs


Gilbert Wharton, Male Human [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. His attire stands in sharp contrast to his scythe, which is beautifully polished and possesses an ornate carving of a rose on it. He sports a flattop hair cut. This blue eyed northerner is not easily forgotten.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born to loving parents in a slum to the north. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a scythe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Nothing but the best is good enough for him; and he is wracked by social anxiety

Ideals: Impeccable. Flaws: Fearful. Bonds: Attractive, Poor, Nature. Occupation: Ploughman

Voice: Irish accent

Attributes [hide]

Gilbert Wharton, Male Human Cleric 5
Medium (5'9") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 41 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 17 (+3)14 (+2) 9 (-1)14 (+2)
Skills Insight +2, Nature +5
Senses Passive Perception 9
Languages Common, Undercommon, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 4000 sp.


Social Check DCs


Kyle Stapleton, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a brown shirt with thin red vertical stripes and blue pants. His black hair is styled in orderly dreadlocks. His brown unseeing eyes seem to look past you.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is able to make almost anything out of random pieces of junk.

History: Born to a pair of adventurers, Kyle grew up listening to his father's many stories. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He's looking for his big break; and he desires power and/or immortality

Ideals: Joker, Gifted. Flaws: Ugly, Disease. Bonds: Adventurer. Occupation: Map Maker

Voice: Hollow voice

Attributes [hide]

Kyle Stapleton, Male Human Commoner 6
Medium (5'9") Human, Neutral Good (CR 6)
Armor Class 7
Hit Points 14 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)5 (-3) 10 (+0)13 (+1) 9 (-1)7 (-2)
Skills Religion +4
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 2d6+0, Ranged +0 / 2d6-3, Grapple +0

Possessions: 5000 sp.


Social Check DCs


Drogo Quinton, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'9" and wears a brown shirt, with a tan mid length shorts with tan tights and flats, usually wearing a coat over them. His hair is white and very short. His green eyes dart from person to person.

Personality: He is very quiet and rarely speaks above a whisper. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: Drogo hails from a village terrorized by illithids. After coming to the age of reason, Drogo took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has gone from town to town working and never settling down anywhere, but has fallen for a local Bellfounder. He hasn't told them the truth, but wants to settle down with them.

Motivation: To share knowledge with the world; and he's attracted to the pc

Ideals: Gifted, Logical. Flaws: Shy. Bonds: Enemies, Has a crush. Occupation: Barber

Voice: Rhymes sentences (sorry)

Attributes [hide]

Drogo Quinton, Male Human Rogue 4
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 14 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 9 (-1)12 (+1) 12 (+1)11 (+0)
Skills Deception +2, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 400 gp. 1 Average lock.


Social Check DCs

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