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NPC Generator

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Advanced [show]


Tim Ryland, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man dresses well, wearing blue shirts, loose pants, and blazers most of the time. He wears his silver hair down. He wears crescent spectacles with a black brim.

Personality: He is calm most of the time but flees social interaction. Animals are drawn to him, and he is able to talk to them.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature shortspear.

Motivation: He's looking for his big break.

Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Religious, Adventurer. Occupation: Engraver

Voice: Low rumbling, strings words together

Attributes [hide]

Tim Ryland, Male Human Bard 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 23 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 16 (+3)15 (+2) 12 (+1)15 (+2)
Skills Acrobatics +0, Medicine +3
Senses Passive Perception 11
Languages Common, Druidic, Ignan
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 200 gp. 1 Disguise kit.


Social Check DCs


Richard Camden, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears dull tan sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed axe, just in case. His chestnut hair is braided into rings. He is very pretty but has cold, dead eyes.

Personality: He is very quiet and rarely speaks above a whisper. Richard is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. He moved from fad to fad and when he turned 15 he discovered poetry. He has never given up on his poetry dream.

Motivation: An old rival family wants him found; and his spouse's relatives view him with great suspicion

Ideals: Athletic, Artistic. Flaws: Shy. Bonds: Attractive, Family. Occupation: Assassin

Voice: Dark and ominous

Attributes [hide]

Richard Camden, Male Human Barbarian 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 14
Hit Points 34 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 11 (+0)11 (+0) 12 (+1)13 (+1)
Skills Athletics +3, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4

Possessions: An abacus with copper, silver and gold markers (110 gp). A pair of silk slippers encrusted with tiny pearls. (110 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp).


Social Check DCs


Hunter Copeland, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a simple violet robe with brown stripes complete with hood. His hair is chestnut and curly. His thin eyebrows rest above his beady hazel eyes.

Personality: Hunter hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Raised by wardens he was only a novice when orcs swooped upon their monastery and killed most of the order. He has had some formal music training, and achieved minor success. Days after completing his studies, news broke out that his hometown was attacked by orcs. Hunter was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the orcs.

Motivation: He has a rivalry with the Church that dominates his actions; and many orcs want him driven away

Ideals: Athletic, Artistic. Flaws: Ugly. Bonds: Religious, Enemies. Occupation: Unemployed

Voice: Aggressive tone

Attributes [hide]

Hunter Copeland, Male Human Warrior 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 10 (+0)9 (-1) 12 (+1)11 (+0)
Skills Acrobatics +4, Animal Handling +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3

Possessions: 100 gp. Tourmaline (110 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Manfred Nash, Male Human [Permalink]

Personal [hide]

Description: He wears a black cloak and cross-gartered blue stockings. His auburn hair is heavily combed to the left. He is very pretty but has cold, dead eyes.

Personality: He loves telling others what to do and how they should feel about things. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: His mother raised him in a mountain cabin. There was a wharf not far from home where he often wandered off to fish. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Manfred was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.

Motivation: Many dire rats want him driven away.

Ideals: Opinionated, Logical. Bonds: Attractive, Enemies, Nature. Occupation: Merchant

Voice: Slurs words

Attributes [hide]

Manfred Nash, Male Human Commoner 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 11 (+0)15 (+2) 11 (+0)9 (-1)
Skills Insight +2, Nature +4
Senses Passive Perception 10
Languages Common, Auran, Goblin
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 200 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Anselm Clinton, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He dresses like a well dressed Mayor does. He has styled his blonde hair well, parting it to the right. He has several tiny amethyst earrings on each ear.

Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He is a ruthless business man, a trait he acquired from his father.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. A gifted student he started as a Stableman, but he got bored and became a Mayor. He ran away from his former home and has been making his living as a Mayor for the past few years.

Motivation: He is currently in port desperately looking for someone to get him out; and wants to open a new tavern

Ideals: Entrepeneur. Bonds: Job, Rich, Enemies, Slave. Occupation: Mayor

Voice: Spits and sputters

Attributes [hide]

Anselm Clinton, Male Human Fighter 7
Medium (5'9") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 53 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)16 (+3) 10 (+0)12 (+1)
Skills Animal Handling +3, Religion +6
Senses Passive Perception 10
Languages Common, Infernal, Sylvan, Draconic
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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