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NPC Generator

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Advanced [show]


Reynard Halsey, Male Human [Permalink]

Personal [hide]

Description: 5'8" and lanky with angular features, he is an attractive figure. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His hair is chestnut and curly. He has hazel eyes and a black hat with a tan feather.

Personality: He is happy with his job as a Soapmaker. He turns his eye from what people do, preferring to live and let live. Reynard is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Reynard was born in the north. At a young age he loved to build and create. His first spouse was a Mayor, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He got away from his former life and has fallen to alcoholism.

Motivation: His relatives are trying to arrange a marriage; and expand his business

Ideals: Persistence. Flaws: Addict. Bonds: Attractive, Job, Family. Occupation: Soapmaker

Voice: Squeaky

Attributes [hide]

Reynard Halsey, Male Human Commoner 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 12 (+1)13 (+1) 6 (-2)11 (+0)
Skills Athletics +4, Perception +0
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Solomon Northcott, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 6'2" and prefers to wear yellow clothing when he does not wear armor. His blonde hair is kept up in a ponytail inside a Stetson hat. His eyes are likewise brown. His teeth are white and perfect.

Personality: Cocky and sure of himself, he believes he is the best Locksmith born in the past three hundred years. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was raised in a island tribe. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Locksmith. He now owns his own business.

Motivation: He has a crush on the local Miner; and further expansion of business

Ideals: Philantrophist. Bonds: Attractive, Job, Nature, Has a crush. Occupation: Locksmith

Voice: Excited and jittery

Attributes [hide]

Solomon Northcott, Male Human Sorcerer 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)16 (+3) 14 (+2)13 (+1)
Skills Religion +5, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Sylvan, Ignan, Aquan
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136500000

Possessions: 60 pp. 1 Half-Plate. 1 Darkwood Shield. 1 Half-Plate.


Social Check DCs


Gilbert Compton, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'5" and is well dressed, constantly wearing a yellow suit, blue shirt, and green tie. His right hand appears badly burned and disfigured. He has shaved his head bald. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.

Personality: He can speak with the recently deceased. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Gilbert was born with his father's beautiful face. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Glassblower work with an outfit from a few towns over. Glassblower work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has worked as a Glassblower like his father before him.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Gifted. Flaws: Fearful. Bonds: Attractive, Job. Occupation: Glassblower

Voice: Gruff and masculine

Attributes [hide]

Gilbert Compton, Male Human Rogue 6
Medium (5'5") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 33 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)12 (+1) 8 (-1)14 (+2)
Skills Animal Handling +2, Nature +4
Senses Passive Perception 9
Languages Common, Infernal
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1

Possessions: 1000 gp. Amethyst (90 gp). 1 Minor magic item.


Social Check DCs


Solomon Home, Male Human [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his morningstar with his veritable burlap sack of a shirt. His attire stands in sharp contrast to his morningstar, which is beautifully polished and possesses an ornate carving of a clover on it. He has moderate length silver hair. His eyes, though not visible through his cowl, are gray.

Personality: Eccentric and domineering, Solomon will drive conversation. The war was a terrible time for him, and Solomon does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: The child of a Barber, who enjoyed hunting, Solomon was taken on many hunting expeditions. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He loathes his own lifestyle; and he wants nothing more than to rejoin the army

Ideals: Extrovert, Entrepeneur. Flaws: Depressed. Bonds: Military, Nature. Occupation: Dyer

Voice: Nasally tone

Attributes [hide]

Solomon Home, Male Human Warrior 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)12 (+1) 7 (-2)13 (+1)
Skills Acrobatics +2, Animal Handling +0
Senses Passive Perception 8
Languages Common, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 90 pp.


Social Check DCs


Adelard Kirby, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Born in the east to a Bounty Hunter, Adelard learned a great deal about his father's area of expertise. Over the years he perfected his riding and shooting skills. He inherited the family business which he has now maintained for 14 years.

Motivation: He is greedy; and he's looking for his big break

Ideals: Disciplined. Bonds: Adventurer, Job, Nature, Rich. Occupation: Bounty Hunter

Voice: Dutch accent

Attributes [hide]

Adelard Kirby, Male Human Commoner 7
Medium (5'1") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 25 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)10 (+0) 11 (+0)9 (-1)
Skills Perception +3, Survival +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 90 pp. A roughly beaten golden orb (60 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Gold dragon comb with red garnet eye (1300 gp).


Social Check DCs

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