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Advanced [show]


Chad Nash, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and is dressed in an above average manner. His hair is blonde and curly. He has several tiny sapphire earrings on each ear.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born into a rich family. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was granted necromantic powers by his dying sister.

Motivation: He is greedy.

Ideals: Optimist, Gifted. Bonds: Attractive, Rich, Military. Occupation: Detective

Voice: Uses sign language

Attributes [hide]

Chad Nash, Male Human Aristocrat 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 13 (+1)15 (+2) 17 (+3)9 (-1)
Skills Sleight of Hand +1, Survival +5
Senses Passive Perception 13
Languages Common, Gnoll, Druidic
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 200 gp. 1 Bullseye lantern.


Social Check DCs


Kyle Gladstone, Male Human [Permalink]

Personal [hide]

Description: He wears an entirely white suit with yellow socks and a vest with buckled shoes. He carries with him a set of kukris, each one with a opal on the hilt. He only wears one on his belt and the other on his back. His black hair is knotted and matted. His brown eyes lackadaisically let the world flow into them.

Personality: A deeply religious man he believes everything happens for a reason. He has all his life been fascinated with dancing.

History: Kyle was born the youngest of three triplets. There was a wharf not far from home where he often wandered off to fish. By chance he met his brother recently and the two have been together since.

Motivation: Regain custody of his son; and doesn't want to be a dilettante and was forced into it by his family

Ideals: Fighting, Artistic. Bonds: Religious, Family, Nature. Occupation: Dilettante

Voice: Creaky witch voice

Attributes [hide]

Kyle Gladstone, Male Human Wizard 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 10 (+0)10 (+0) 13 (+1)15 (+2)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 200 gp. 1 Backpack. 1 Masterwork Artisan’s tools.


Social Check DCs


Roland Woods, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, blue, dusty cloak. His attire stands in sharp contrast to his club, which is beautifully polished and possesses an ornate carving of a butterfly on it. He keeps his long white hair kept up in a rat tail. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He believes the world needs to unite to get rid of drow once and for all.

History: He was born into a rich family. He struck it rich when he found rare goods in large quantities. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Expand his business; and several ex partners dislike his way of doing things and want revenge

Ideals: Philantrophist. Bonds: Enemies, Rich, In love, Job. Occupation: Tailor

Voice: Sounds elderly

Attributes [hide]

Roland Woods, Male Human Sorcerer 4
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 13 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)9 (-1) 10 (+0)9 (-1)
Skills Athletics +2, Performance +1
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 43000 sp. 1 Minor magic item.


Social Check DCs


Trym Hadlee, Male Human [Permalink]

Personal [hide]

Description: This man wears rags and sports a simple walking cane. He is muscular with a powerful set of arms. His tied-back hair is chestnut. He wears large thick round spectacles.

Personality: He has a massive crush on the younger sibling of the Dyer who has hired him part-time. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He was born at the edge of vast island. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature shortspear.

Motivation: Nothing but the best is good enough for him; and he has a crush on the local shepherd

Ideals: Impeccable. Bonds: Poor, Has a crush, Attractive, Nature, Adventurer. Occupation: Dyer

Voice: German accent

Attributes [hide]

Trym Hadlee, Male Human Adept 5
Medium (5'4") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 30 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)16 (+3) 10 (+0)11 (+0)
Skills Nature +6
Senses Passive Perception 10
Languages Common, Ignan, Druidic, Elven
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 4000 sp. Deep green spinel (70 gp). Violet garnet (1000 gp). Sard (30 gp). Jade (70 gp).


Social Check DCs


Theobald Middleton, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears a worn and beaten armor. His red hair has been sun bleached extensively. He has a tattooed face.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.

Motivation: He is greedy.

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Religious, Rich. Occupation: Blacksmith

Voice: Excited and jittery

Attributes [hide]

Theobald Middleton, Male Human Warrior 7
Medium (6'4") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 35 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 9 (-1)12 (+1) 13 (+1)10 (+0)
Skills Survival +4
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2

Possessions: 700 gp. 1 Minor magic item.


Social Check DCs

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