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Advanced [show]


Clerebold Nash, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who usually wears his blue robe and has his dagger always slung over his shoulder. He wears his red hair up. He is very pretty but has cold, dead eyes.

Personality: He is a hateful person. He taunts others and blames them for his problems. When he's not drinking or sleeping the drinks off, he's doing painting.

History: Clerebold hails from a village terrorized by gnolls. He helped his father out around the business and became quite the natural. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: A deep hatred of gnolls; and his name or reputation has been wronged in the past by gnolls, and he desires to right it

Ideals: Artistic. Flaws: Antagonistic. Bonds: Attractive, Enemies, Job. Occupation: Shipwright

Voice: French accent

Attributes [hide]

Clerebold Nash, Male Human Cleric 4
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 11 (+0)15 (+2) 15 (+2)16 (+3)
Skills Arcana +4, Medicine +4
Senses Passive Perception 12
Languages Common, Halfling, Sylvan
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532000

Possessions: 16000 cp. Eye agate (11 gp). Obsidian (11 gp). 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Hunter Beckwith, Male Human [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has chestnut hair. He is baby faced.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. Flattery will make him almost putty in your hands.

History: Sold as a small child to a necromancer, Hunter was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Spice Merchant work with an outfit from a few towns over. Spice Merchant work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has worked as a Spice Merchant like his father before him.

Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and revenge

Flaws: Shy, Selfish. Bonds: Mentor, Job, Enemies. Occupation: Spice Merchant

Voice: Thin and wheezing

Attributes [hide]

Hunter Beckwith, Male Human Expert 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)8 (-1) 16 (+3)14 (+2)
Skills Athletics +3, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +5

Possessions: 100 gp.


Social Check DCs


Trey Cooper, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is constantly adorned with expensive silk clothing, often dyed in bright green and brown, and wears rings and necklaces with large, colorful gems. His long chestnut hair is drawn into a two foot long braid. His violet eyes are passionate and lively.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He is the product a well kept family trust fund and as such has never really known need. Trey was born on a far western forest where he grew up under the tutelage of his mother, an expert Marshal. He has never given up on his music dream.

Motivation: He has money and likes to spend it; and wants to work out more often

Ideals: Athletic, Philantrophist, Artistic. Flaws: Antagonistic. Bonds: Rich, Immigrant. Occupation: Marshal

Voice: Jamaican accent

Attributes [hide]

Trey Cooper, Male Human Paladin 6
Medium (6'1") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 41 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 12 (+1)17 (+3) 12 (+1)11 (+0)
Skills Arcana +6, Deception +3
Senses Passive Perception 11
Languages Common, Goblin, Abyssal, Infernal
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 300 gp.


Social Check DCs


Chad Mori, Male Human [Permalink]

Personal [hide]

Description: He wears a blue shirt with thin red vertical stripes and blue pants. His black hair is matted, messy, and big. His violet eyes dart from person to person to random spaces in the air.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Chad was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Ploughman hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To share knowledge with the world.

Ideals: Optimist, Logical. Flaws: Ugly, Shy. Bonds: Poor. Occupation: Ploughman

Voice: Nasally tone

Attributes [hide]

Chad Mori, Male Human Warlock 6
Medium (5'10") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 17 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 9 (-1)16 (+3) 12 (+1)10 (+0)
Skills History +6, Stealth +6
Senses Passive Perception 11
Languages Common, Elven, Infernal, Giant
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143222000

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Randal Wellington, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a grey shirt, with a white mid length shorts with white tights and flats, usually wearing a coat over them. His white hair is well kept and his bushy mustache is tapered upwards at the ends. He tend to wears goggles to shield his eyes.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Bricklayer arts, while his father instructed him in etiquette, music and courtly manner. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Money/treasure.

Ideals: Gifted. Bonds: Guardian, Adventurer, Rich. Occupation: Bricklayer

Voice: Sore throat, cough

Attributes [hide]

Randal Wellington, Male Human Barbarian 4
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 53 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 17 (+3)17 (+3) 12 (+1)9 (-1)
Skills Insight +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Infernal, Giant, Gnome
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: Obsidian (13 gp). Zircon (50 gp).


Social Check DCs

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