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Advanced [show]


Kyle Birkenhead, Male Human [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a tan and grey handkerchief worn on his right side. He is portly but not overly obese. His hair is black, silky, and of moderate length. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Kyle is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Born in a small village he learned the ways of the warrior from his mother. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: To get a good night's sleep; and doesn't want to be a bather and was forced into it by his family

Ideals: Extrovert, Fighting. Flaws: Insomniac. Bonds: Attractive, Family, Slave. Occupation: Bather

Voice: Speaks fast with a slight lisp

Attributes [hide]

Kyle Birkenhead, Male Human Aristocrat 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 10 (+0)12 (+1) 12 (+1)15 (+2)
Skills Athletics +3, Medicine +3
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +3

Possessions: 300 gp. Violet garnet (500 gp). Golden yellow topaz (500 gp). Azurite (15 gp).


Social Check DCs


Don Holton, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a tight fitting blue shirt and pants. His hair is long and auburn with streaks of chestnut, and is pulled back with small blue clips. His beard is chestnut, braided, and well cared for. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: A deeply religious man he believes everything happens for a reason. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: His father raised him in a mountain cabin. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He is compelled to act according to his religious beliefs; and to get a good night's sleep

Ideals: Entrepeneur. Flaws: Insomniac, Hedonist. Bonds: Religious, Nature. Occupation: Junk Dealer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Don Holton, Male Human Barbarian 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 29 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)11 (+0) 15 (+2)13 (+1)
Skills Deception +3, Investigation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Don Darby, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears blue leather gloves, a blue jacket, and tight pants. His black hair is cut short. His brown eyes are passionate and lively.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: When he was but 3 years old his parents immigrated from the west. In his 18th year, his parents were killed by a gnolls raid, leaving Don alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Don was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.

Motivation: To get a good night's sleep; and he's repulsed by the pc

Flaws: Ugly, Insomniac, Antagonistic. Bonds: Immigrant, Enemies. Occupation: Ploughman

Voice: High pitched and raspy

Attributes [hide]

Don Darby, Male Human Expert 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 9 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 9 (-1)9 (-1) 10 (+0)7 (-2)
Skills Performance +0, Sleight of Hand +1
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 400 gp. Azurite (5 gp). Rose (80 gp).


Social Check DCs


Dustin Breeden, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man is generally well dressed albeit a few years behind the times. His hair is golden and very short. He has a dull look in his brown eyes.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He believes the world needs to unite to get rid of goblins once and for all.

History: He served in the navy to pay for his family's outstanding loans. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has worked as a Body Guard like his father before him.

Motivation: To be a Sage again.

Ideals: Justice. Bonds: Attractive, Enemies, Military, Job. Occupation: Body Guard

Voice: Booming voice

Attributes [hide]

Dustin Breeden, Male Human Cleric 7
Medium (5'9") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 49 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 17 (+3)15 (+2) 14 (+2)17 (+3)
Skills History +5, Stealth +3
Senses Passive Perception 12
Languages Common, Gnome, Auran
Attacks Melee +2 / 2d8-1, Ranged +3 / 2d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364321

Possessions: 1100 gp. Tiger eye turquoise (11 gp).


Social Check DCs


Trym Blakeley, Male Human [Permalink]

Personal [hide]

Description: He dresses like a well dressed Weaver does. He carries with him a set of halberds, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. He sports a flattop hair cut. His eyes are a pleasant hazel.

Personality: Stoic and calm, he prefers to meditate than take action. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He struck the Weaver job and began his own company from there.

Motivation: To be a Banker again; and to prove his worth to the world

Ideals: Fighting, Disciplined. Flaws: Impulsive, Mundane. Bonds: Job. Occupation: Weaver

Voice: Spits words with contempt

Attributes [hide]

Trym Blakeley, Male Human Barbarian 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 31 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 17 (+3)9 (-1) 14 (+2)7 (-2)
Skills Athletics +1, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +4

Possessions: 100 gp.


Social Check DCs

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