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Advanced [show]


Shane Branson, Male Human [Permalink]

Personal [hide]

Description: He wears a tan armored body suit, with a simple brown line shooting up and back down. He has relatively light skin and is very physically imposing due to his abundance of muscles. His black hair is lengthy. His eyes are brown and he is always smoking a pipe.

Personality: He is a Weaver first and foremost. He believes firmly that knowledge should be universal. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Weaver arts, while his mother instructed him in etiquette, music and courtly manner. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Weaver. He was always very intelligent and has formed a secret society of philosophers.

Motivation: Further expansion of business; and he's repulsed by the pc

Flaws: Antagonistic, Secretive. Bonds: Job, Rich. Occupation: Weaver

Voice: Pronounces O like U

Attributes [hide]

Shane Branson, Male Human Ranger 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 13 (+1)11 (+0) 12 (+1)16 (+3)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 200 gp.


Social Check DCs


Norman Barton, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears tight fitting clothing which further accentuates his frame. He wears his chestnut hair down. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He enjoys reading and quiet.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He is untrained/undisciplined, which makes him dangerous.

Motivation: Balancing his hectic life and new Armorer responsibilities is difficult; and to pay off his debts

Ideals: Logical. Flaws: Antagonistic, Insane. Bonds: Attractive, Job, Debt. Occupation: Armorer

Voice: Mumbles to self between sentences

Attributes [hide]

Norman Barton, Male Human Monk 6
Medium (6'2") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 41 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 14 (+2)11 (+0) 18 (+4)11 (+0)
Skills History +3, Persuasion +3
Senses Passive Perception 14
Languages Common
Attacks Melee +1 / 2d6-2, Ranged +3 / 2d6+0, Grapple +0

Possessions: 5000 sp. 1 Minor magic item.


Social Check DCs


Clerebold Tattersall, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a white tunic with grey highlights, and long blue pants that bunch up around his shoes. His red hair is braided into rings. He has a tattooed face.

Personality: He is almost excessively polite to everyone, even when angry. He is a ruthless business man, a trait he acquired from his mother.

History: He was born in the east, but his parents moved at a very young age to the west. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. Since then, he has sought to make the best of life.

Motivation: He is unsatisfied with his job; and sabotage a competitor

Ideals: Entrepeneur, Optimist. Flaws: Shy. Bonds: Poor, Immigrant, Job. Occupation: Sellsword

Voice: Booming voice

Attributes [hide]

Clerebold Tattersall, Male Human Warlock 7
Medium (5'7") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 61 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 17 (+3)16 (+3) 11 (+0)9 (-1)
Skills Athletics +5, History +6
Senses Passive Perception 10
Languages Common, Sylvan, Gnoll, Draconic
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143222200

Possessions: 70 pp. Alexandrite (800 gp).


Social Check DCs


Shane Acton, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a black costume with the symbols of luck on his torso. His golden hair is cut short. His gray eyes are passionate and lively.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born blind and as such lacked many opportunities for work. Shane abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. During his travels, Shane and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Shane discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Shane fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: He wants to meet his childhood hero.

Flaws: Ugly, Antagonistic, Insane, Disease. Bonds: Adventurer. Occupation: Bowyer

Voice: Forgets to breathe while speaking

Attributes [hide]

Shane Acton, Male Human Fighter 6
Medium (5'9") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 50 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 17 (+3)12 (+1) 12 (+1)15 (+2)
Skills Acrobatics +3, Nature +4
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +4

Possessions: 100 gp. Emerald (1200 gp). Golden yellow topaz (800 gp). Red-brown spinel (80 gp). Citrine (40 gp). 1 Breastplate.


Social Check DCs


Anthony Badger, Male Human [Permalink]

Personal [hide]

Description: He wears pastel robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a sickle, but if one is not available he will default to his falchion. He carries with him a set of falchions, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. He has a small bristly mustache and wavy golden hair. He wears large thick round spectacles.

Personality: He is fixated on the number 31. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. When he's not drinking or sleeping the drinks off, he's doing writing.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Artistic. Flaws: Insane, Disease. Occupation: Layabout

Voice: Nasally tone

Attributes [hide]

Anthony Badger, Male Human Fighter 5
Medium (5'3") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 10 (+0)10 (+0) 4 (-3)12 (+1)
Skills Animal Handling +0, Athletics +5
Senses Passive Perception 7
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +5

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs

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