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NPC Generator

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Advanced [show]


Henry Tewksbury, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears very tight pants and wife beaters, though occasionally he sports a tan coat. His golden hair is matted, messy, and big. His eyes, though not visible through his cowl, are hazel.

Personality: He is a hateful person. He taunts others and blames them for his problems. He receives visions of the future at random moments

History: Henry was born into a poor family. Growing up, he dreamt of becoming a Expert, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Expert in service of a powerful lord somewhere. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature nunchaku.

Motivation: Obtaining odd cultural Human artifacts is his passion; and a need for knowledge about a nearby landmark

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Poor, Adventurer. Occupation: Dilettante

Voice: Soft and melodious

Attributes [hide]

Henry Tewksbury, Male Human Expert 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 17 (+3)10 (+0) 9 (-1)13 (+1)
Skills Animal Handling +1, Religion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 1500 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Clerebold Everly, Male Human [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. His hair, while still mostly silver, has prominent grey streaks. His eyes are blue and beady.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born several months after his mother was called into army service. A gifted student he started as a Barrister, but he got bored and became a Shipwright. He has worked as a Shipwright like his mother before him.

Motivation: He is unsatisfied with his job; and to be a barrister again

Flaws: Ugly, Impulsive. Bonds: Job, Military. Occupation: Shipwright

Voice: Posh accent

Attributes [hide]

Clerebold Everly, Male Human Warlock 9
Medium (6'3") Human, Lawful Good (CR 9)
Armor Class 12
Hit Points 67 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)17 (+3) 10 (+0)14 (+2)
Skills Nature +6, Performance +5
Senses Passive Perception 10
Languages Common, Druidic, Halfling, Orc
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1432222200

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Aldous Cotton, Male Human [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He wears tight fitting clothing which further accentuates his frame. His whole body is exceptionally muscular. His long white hair is drawn into a two foot long braid. He has a dull look in his amber eyes.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Sold as a small child to a wizard, Aldous was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He found a children's book about a Human Druid who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He moves from town to town, unable to find a place to settle.

Motivation: A need for knowledge about a nearby landmark; and he has passion for adventuring and risk

Ideals: Disciplined, Philantrophist. Bonds: Attractive, Immigrant, Adventurer, Mentor. Occupation: Fisher

Voice: Hissing voice

Attributes [hide]

Aldous Cotton, Male Human Druid 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 11 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 9 (-1)9 (-1) 13 (+1)8 (-1)
Skills Insight +3, Stealth +2
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 200 gp.


Social Check DCs


Hunter Gentry, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy blonde stubble. He wears green leather gloves, a green jacket, and tight pants. He has a hunchback. He wears his blonde hair up in a very large beehive style do. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.

Personality: He is business-like. He takes instructions and follows them to the letter. He never wears the same outfit twice, unless he absolutely has to.

History: He was born to loving parents in a slum to the west. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. Due to his spouse's obsession with being a Architect they were divorced and he won custody of their son. He worked as a Fortune-teller, and he later adopted a second son.

Motivation: To reunite with his absent father; and regain custody of his son

Ideals: Professionalism, Artistic. Flaws: Ugly. Bonds: Poor, Family. Occupation: Fortune-teller

Voice: Old Prospector

Attributes [hide]

Hunter Gentry, Male Human Cleric 6
Medium (5'5") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 41 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)14 (+2) 11 (+0)10 (+0)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Auran, Orc
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: Just what you see.


Social Check DCs


Peter Winterbourne, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears bulky tan painted plate armor. He has a small bristly mustache and wavy brown hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He is the product a well kept family trust fund and as such has never really known need. Peter abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He has money and likes to spend it.

Flaws: Depressed, Impulsive. Bonds: Immigrant, Rich, Adventurer. Occupation: Slave Trader

Voice: Sore throat, cough

Attributes [hide]

Peter Winterbourne, Male Human Bard 4
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 16 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)9 (-1) 7 (-2)15 (+2)
Skills History +1, Intimidation +4
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 28000 cp. 1 Masterwork Artisan’s tools. 1 Small steel mirror. 1 Bullseye lantern. 1 Masterwork manacles.


Social Check DCs

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